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surface.cpp
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/*******************************************************
* Copyright (c) 2015-2019, ArrayFire
* All rights reserved.
*
* This file is distributed under 3-clause BSD license.
* The complete license agreement can be obtained at:
* http://arrayfire.com/licenses/BSD-3-Clause
********************************************************/
#include <forge.h>
#include "cl_helpers.h"
#include <algorithm>
#include <cmath>
#include <complex>
#include <iostream>
#include <iterator>
#include <mutex>
#include <vector>
static const float XMIN = -8.0f;
static const float XMAX = 8.f;
static const float YMIN = -8.0f;
static const float YMAX = 8.f;
const float DX = 0.5;
const unsigned XSIZE = (unsigned)((XMAX - XMIN) / DX);
const unsigned YSIZE = (unsigned)((YMAX - YMIN) / DX);
using namespace std;
#define USE_FORGE_OPENCL_COPY_HELPERS
#include <fg/compute_copy.h>
// clang-format off
static const std::string sin_surf_kernel =
R"EOK(
kernel void
surf(global float* out, const float dx, const float xmin, const float ymin,
const unsigned w, const unsigned h) {
int i = get_global_id(0);
int j = get_global_id(1);
float x = xmin + i * dx;
float y = ymin + j * dx;
if (i < w && j < h) {
int offset = j + i * h;
out[3 * offset] = x;
out[3 * offset + 1] = y;
float z = sqrt(x * x + y * y) + 2.2204e-16;
out[3 * offset + 2] = sin(z) / z;
}
}
)EOK";
// clang-format on
inline
int divup(int a, int b)
{
return (a + b - 1) / b;
}
void kernel(cl::Buffer& devOut, cl::CommandQueue& queue, cl::Device& device) {
static bool compileFlag = true;
static cl::Program prog;
static cl::Kernel kern;
if (compileFlag) {
try {
prog = cl::Program(queue.getInfo<CL_QUEUE_CONTEXT>(),
sin_surf_kernel, false);
std::vector<cl::Device> devs;
devs.push_back(device);
prog.build(devs);
kern = cl::Kernel(prog, "surf");
} catch (cl::Error err) {
std::cout << "Compile Errors: " << std::endl;
std::cout << err.what() << err.err() << std::endl;
std::cout << prog.getBuildInfo<CL_PROGRAM_BUILD_LOG>(device)
<< std::endl;
exit(255);
}
std::cout << "Kernels compiled successfully" << std::endl;
compileFlag = false;
}
NDRange local(8, 8);
NDRange global(local[0] * divup(XSIZE, (int)(local[0])),
local[1] * divup(YSIZE, (int)(local[1])));
kern.setArg(0, devOut);
kern.setArg(1, DX);
kern.setArg(2, XMIN);
kern.setArg(3, YMIN);
kern.setArg(4, XSIZE);
kern.setArg(5, YSIZE);
queue.enqueueNDRangeKernel(kern, cl::NullRange, global, local);
}
int main(void) {
try {
/*
* First Forge call should be a window creation call
* so that necessary OpenGL context is created for any
* other forge::* object to be created successfully
*/
forge::Window wnd(1024, 768, "3d Surface Demo");
wnd.makeCurrent();
forge::Chart chart(FG_CHART_3D);
chart.setAxesLimits(-10.f, 10.f, -10.f, 10.f, -0.5f, 1.f);
chart.setAxesTitles("x-axis", "y-axis", "z-axis");
forge::Surface surf = chart.surface(XSIZE, YSIZE, forge::f32);
surf.setColor(FG_YELLOW);
/*
* Helper function to create a CLGL interop context.
* This function checks for if the extension is available
* and creates the context on the appropriate device.
* Note: context and queue are defined in cl_helpers.h
*/
context = createCLGLContext(wnd);
Device device = context.getInfo<CL_CONTEXT_DEVICES>()[0];
queue = CommandQueue(context, device);
cl::Buffer devOut(context, CL_MEM_READ_WRITE,
sizeof(float) * XSIZE * YSIZE * 3);
kernel(devOut, queue, device);
GfxHandle* handle;
createGLBuffer(&handle, surf.vertices(), FORGE_VERTEX_BUFFER);
/* copy your data into the pixel buffer object exposed by
* forge::Surface class and then proceed to rendering.
* To help the users with copying the data from compute
* memory to display memory, Forge provides copy headers
* along with the library to help with this task
*/
copyToGLBuffer(handle, (ComputeResourceHandle)devOut(),
surf.verticesSize());
do { wnd.draw(chart); } while (!wnd.close());
releaseGLBuffer(handle);
} catch (forge::Error err) {
std::cout << err.what() << "(" << err.err() << ")" << std::endl;
} catch (cl::Error err) {
std::cout << err.what() << "(" << err.err() << ")" << std::endl;
}
return 0;
}