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AutohookDrawer.cs
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using System;
using System.Reflection;
using cmdwtf.UnityTools.Attributes;
using UnityEditor;
using UnityEngine;
using Object = UnityEngine.Object;
namespace cmdwtf.UnityTools.Editor
{
[UnityEditor.CustomPropertyDrawer(typeof(AutohookAttribute), useForChildren: true)]
internal sealed class AutohookDrawer : CustomPropertyDrawer
{
private AutohookVisibility _autohookVisibility;
private AutohookAttribute Attribute => (AutohookAttribute)attribute;
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
Component component = InjectNow(property);
if (component != null && _autohookVisibility == AutohookVisibility.Hidden)
{
return;
}
bool guiEnabled = GUI.enabled;
if (component != null && _autohookVisibility == AutohookVisibility.Disabled)
{
GUI.enabled = false;
}
EditorGUI.PropertyField(position, property, label);
GUI.enabled = guiEnabled;
}
private void UpdateVisibility()
{
_autohookVisibility = Attribute.Visibility;
if (_autohookVisibility == AutohookVisibility.Default)
{
var settings = AutohookSettings.GetOrCreateSettings();
_autohookVisibility = settings.defaultVisibility;
}
}
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
{
UpdateVisibility();
Component component = InjectNow(property);
if (component != null && _autohookVisibility == AutohookVisibility.Hidden)
{
return 0;
}
return base.GetPropertyHeight(property, label);
}
private Component InjectNow(SerializedProperty property)
=> Attribute.Temporality != AutohookTemporality.Editor
? null
: AutohookInjection.InjectSerializedReference(Attribute, property);
}
}