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jsre.go
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// Copyright 2015 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
// Package jsre provides execution environment for JavaScript.
package jsre
import (
crand "crypto/rand"
"encoding/binary"
"errors"
"fmt"
"io"
"math/rand"
"os"
"time"
"github.com/dop251/goja"
"github.com/ethereum/go-ethereum/common"
)
// JSRE is a JS runtime environment embedding the goja interpreter.
// It provides helper functions to load code from files, run code snippets
// and bind native go objects to JS.
//
// The runtime runs all code on a dedicated event loop and does not expose the underlying
// goja runtime directly. To use the runtime, call JSRE.Do. When binding a Go function,
// use the Call type to gain access to the runtime.
type JSRE struct {
assetPath string
output io.Writer
evalQueue chan *evalReq
stopEventLoop chan bool
closed chan struct{}
vm *goja.Runtime
}
// Call is the argument type of Go functions which are callable from JS.
type Call struct {
goja.FunctionCall
VM *goja.Runtime
}
// jsTimer is a single timer instance with a callback function
type jsTimer struct {
timer *time.Timer
duration time.Duration
interval bool
call goja.FunctionCall
}
// evalReq is a serialized vm execution request processed by runEventLoop.
type evalReq struct {
fn func(vm *goja.Runtime)
done chan bool
}
// New creates and initializes a new JavaScript runtime environment (JSRE).
// The runtime is configured with the provided assetPath for loading scripts and
// an output writer for logging or printing results.
//
// The returned JSRE must be stopped by calling Stop() after use to release resources.
// Attempting to use the JSRE after stopping it will result in undefined behavior.
//
// Parameters:
// - assetPath: The path to the directory containing script assets.
// - output: The writer used for logging or printing runtime output.
//
// Returns:
// - A pointer to the newly created JSRE instance.
func New(assetPath string, output io.Writer) *JSRE {
re := &JSRE{
assetPath: assetPath,
output: output,
closed: make(chan struct{}),
evalQueue: make(chan *evalReq),
stopEventLoop: make(chan bool),
vm: goja.New(),
}
go re.runEventLoop()
re.Set("loadScript", MakeCallback(re.vm, re.loadScript))
re.Set("inspect", re.prettyPrintJS)
return re
}
// randomSource returns a pseudo random value generator.
func randomSource() *rand.Rand {
bytes := make([]byte, 8)
seed := time.Now().UnixNano()
if _, err := crand.Read(bytes); err == nil {
seed = int64(binary.LittleEndian.Uint64(bytes))
}
src := rand.NewSource(seed)
return rand.New(src)
}
// This function runs the main event loop from a goroutine that is started
// when JSRE is created. Use Stop() before exiting to properly stop it.
// The event loop processes vm access requests from the evalQueue in a
// serialized way and calls timer callback functions at the appropriate time.
// Exported functions always access the vm through the event queue. You can
// call the functions of the goja vm directly to circumvent the queue. These
// functions should be used if and only if running a routine that was already
// called from JS through an RPC call.
func (re *JSRE) runEventLoop() {
defer close(re.closed)
r := randomSource()
re.vm.SetRandSource(r.Float64)
registry := map[*jsTimer]*jsTimer{}
ready := make(chan *jsTimer)
newTimer := func(call goja.FunctionCall, interval bool) (*jsTimer, goja.Value) {
delay := call.Argument(1).ToInteger()
if 0 >= delay {
delay = 1
}
timer := &jsTimer{
duration: time.Duration(delay) * time.Millisecond,
call: call,
interval: interval,
}
registry[timer] = timer
timer.timer = time.AfterFunc(timer.duration, func() {
ready <- timer
})
return timer, re.vm.ToValue(timer)
}
setTimeout := func(call goja.FunctionCall) goja.Value {
_, value := newTimer(call, false)
return value
}
setInterval := func(call goja.FunctionCall) goja.Value {
_, value := newTimer(call, true)
return value
}
clearTimeout := func(call goja.FunctionCall) goja.Value {
timer := call.Argument(0).Export()
if timer, ok := timer.(*jsTimer); ok {
timer.timer.Stop()
delete(registry, timer)
}
return goja.Undefined()
}
re.vm.Set("_setTimeout", setTimeout)
re.vm.Set("_setInterval", setInterval)
re.vm.RunString(`var setTimeout = function(args) {
if (arguments.length < 1) {
throw TypeError("Failed to execute 'setTimeout': 1 argument required, but only 0 present.");
}
return _setTimeout.apply(this, arguments);
}`)
re.vm.RunString(`var setInterval = function(args) {
if (arguments.length < 1) {
throw TypeError("Failed to execute 'setInterval': 1 argument required, but only 0 present.");
}
return _setInterval.apply(this, arguments);
}`)
re.vm.Set("clearTimeout", clearTimeout)
re.vm.Set("clearInterval", clearTimeout)
var waitForCallbacks bool
loop:
for {
select {
case timer := <-ready:
// execute callback, remove/reschedule the timer
var arguments []interface{}
if len(timer.call.Arguments) > 2 {
tmp := timer.call.Arguments[2:]
arguments = make([]interface{}, 2+len(tmp))
for i, value := range tmp {
arguments[i+2] = value
}
} else {
arguments = make([]interface{}, 1)
}
arguments[0] = timer.call.Arguments[0]
call, isFunc := goja.AssertFunction(timer.call.Arguments[0])
if !isFunc {
panic(re.vm.ToValue("js error: timer/timeout callback is not a function"))
}
call(goja.Null(), timer.call.Arguments...)
_, inreg := registry[timer] // when clearInterval is called from within the callback don't reset it
if timer.interval && inreg {
timer.timer.Reset(timer.duration)
} else {
delete(registry, timer)
if waitForCallbacks && (len(registry) == 0) {
break loop
}
}
case req := <-re.evalQueue:
// run the code, send the result back
req.fn(re.vm)
close(req.done)
if waitForCallbacks && (len(registry) == 0) {
break loop
}
case waitForCallbacks = <-re.stopEventLoop:
if !waitForCallbacks || (len(registry) == 0) {
break loop
}
}
}
for _, timer := range registry {
timer.timer.Stop()
delete(registry, timer)
}
}
// Do executes the given function on the JS event loop.
// When the runtime is stopped, fn will not execute.
func (re *JSRE) Do(fn func(*goja.Runtime)) {
done := make(chan bool)
req := &evalReq{fn, done}
select {
case re.evalQueue <- req:
<-done
case <-re.closed:
}
}
// Stop terminates the event loop, optionally waiting for all timers to expire.
func (re *JSRE) Stop(waitForCallbacks bool) {
timeout := time.NewTimer(10 * time.Millisecond)
defer timeout.Stop()
for {
select {
case <-re.closed:
return
case re.stopEventLoop <- waitForCallbacks:
<-re.closed
return
case <-timeout.C:
// JS is blocked, interrupt and try again.
re.vm.Interrupt(errors.New("JS runtime stopped"))
}
}
}
// Exec loads and executes the contents of a JavaScript file.
// If a relative path is provided, the file is resolved relative to the JSRE's assetPath.
// The file is read, compiled, and executed in the JSRE's runtime environment.
//
// Parameters:
// - file: The path to the JavaScript file to execute. Can be an absolute path or relative to assetPath.
//
// Returns:
// - error: An error if the file cannot be read, compiled, or executed.
func (re *JSRE) Exec(file string) error {
code, err := os.ReadFile(common.AbsolutePath(re.assetPath, file))
if err != nil {
return err
}
return re.Compile(file, string(code))
}
// Run runs a piece of JS code.
func (re *JSRE) Run(code string) (v goja.Value, err error) {
re.Do(func(vm *goja.Runtime) { v, err = vm.RunString(code) })
return v, err
}
// Set assigns value v to a variable in the JS environment.
func (re *JSRE) Set(ns string, v interface{}) (err error) {
re.Do(func(vm *goja.Runtime) { vm.Set(ns, v) })
return err
}
// MakeCallback turns the given function into a function that's callable by JS.
func MakeCallback(vm *goja.Runtime, fn func(Call) (goja.Value, error)) goja.Value {
return vm.ToValue(func(call goja.FunctionCall) goja.Value {
result, err := fn(Call{call, vm})
if err != nil {
panic(vm.NewGoError(err))
}
return result
})
}
// Evaluate executes code and pretty prints the result to the specified output stream.
func (re *JSRE) Evaluate(code string, w io.Writer) {
re.Do(func(vm *goja.Runtime) {
val, err := vm.RunString(code)
if err != nil {
prettyError(vm, err, w)
} else {
prettyPrint(vm, val, w)
}
fmt.Fprintln(w)
})
}
// Interrupt stops the current JS evaluation.
func (re *JSRE) Interrupt(v interface{}) {
done := make(chan bool)
noop := func(*goja.Runtime) {}
select {
case re.evalQueue <- &evalReq{noop, done}:
// event loop is not blocked.
default:
re.vm.Interrupt(v)
}
}
// Compile compiles and then runs a piece of JS code.
func (re *JSRE) Compile(filename string, src string) (err error) {
re.Do(func(vm *goja.Runtime) { _, err = compileAndRun(vm, filename, src) })
return err
}
// loadScript loads and executes a JS file.
func (re *JSRE) loadScript(call Call) (goja.Value, error) {
file := call.Argument(0).ToString().String()
file = common.AbsolutePath(re.assetPath, file)
source, err := os.ReadFile(file)
if err != nil {
return nil, fmt.Errorf("could not read file %s: %v", file, err)
}
value, err := compileAndRun(re.vm, file, string(source))
if err != nil {
return nil, fmt.Errorf("error while compiling or running script: %v", err)
}
return value, nil
}
func compileAndRun(vm *goja.Runtime, filename string, src string) (goja.Value, error) {
script, err := goja.Compile(filename, src, false)
if err != nil {
return goja.Null(), err
}
return vm.RunProgram(script)
}