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ScriptReference.md

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Welcome to the Scripting Reference!

This section of the documentation contains the details of the scripting API of the JCSUnity. To use this information, you should be familiar with Unity Scripting API and the concept of the basic game engine architecture.

This scripting reference is layouted corresponding to JCSUnity scripts section under JCSUnity assets folder. In addition, is organized according to the classes avaliable to scripts which are described along with their variables, functions and any other relevant information to use.

The pages contain example code ("examples") if necessary to describe the scripting reference usage. JCSUnity does only uses 'JCSUnity' as the only namespace in this tool within the code. Scripts that are not prefix with JCS underscore it could be utility scripts that JCSUnity include and ensure the utility script itself is free to use.