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Standardise scale/background settings in HUD elements (#5257)

Pull request merge
Wide-Catpushed 1 commit to master • 55b6354…75d6efa • 
6 days ago

Allow for addons to add their systems

Pull request merge
Wide-Catpushed 1 commit to master • 987c57e…55b6354 • 
7 days ago

Add totem-pop option to AutoLog (#5250)

Pull request merge
Wide-Catpushed 1 commit to master • 1e6568d…987c57e • 
7 days ago

Alphabetical module sorting p2 [skip ci]

Pull request merge
Wide-Catpushed 1 commit to master • 473e547…1e6568d • 
10 days ago

Add option to Active Modules HUD to display module keybinds (#5246)

Pull request merge
Wide-Catpushed 1 commit to master • d58787c…473e547 • 
10 days ago

Tell baritone not to pickup drops from repair blocks in infinity miner (

Pull request merge
Wide-Catpushed 1 commit to master • 6146f5b…d58787c • 
on Feb 20

Fix sneak slowdown being applied twice for CustomPlayerInput (#5205)

Pull request merge
Wide-Catpushed 1 commit to master • f1922d4…6146f5b • 
on Feb 20

Add ModMenu compat

Pull request merge
Wide-Catpushed 1 commit to master • 32a9146…f1922d4 • 
on Feb 20

Remove the startup update notifier

Wide-Catpushed 1 commit to master • 3f8efd8…32a9146 • 
on Feb 20

put swarm in alphabetical position [skip ci]

Pull request merge
Wide-Catpushed 1 commit to master • 85a9a78…3f8efd8 • 
on Feb 16

Option: pause NoFall if mace in hand

Pull request merge
Wide-Catpushed 1 commit to master • 4c0af90…85a9a78 • 
on Feb 5

Fix Void ESP 'hole-height' setting for the bottom bedrock layer (#5172)

Pull request merge
Wide-Catpushed 1 commit to master • ba3660e…4c0af90 • 
on Feb 5

Add Config setting to hide modules in the ClickGUI (#5081)

Pull request merge
Wide-Catpushed 1 commit to master • d350421…ba3660e • 
on Feb 3

Remove damage event; fix freecam 'Toggle On Damage' setting

Wide-Catpushed 1 commit to master • d18a7db…d350421 • 
on Feb 3

Fixed background rendering in the HUD editor while in the main menu

MineGame159pushed 1 commit to master • db2f720…d18a7db • 
on Feb 1

Update Active Modules (#5089)

Pull request merge
Wide-Catpushed 1 commit to master • ebbb2fd…db2f720 • 
on Feb 1

Make No Render 'armor' setting stop rendering worn mob/player heads

Wide-Catpushed 1 commit to master • 5f16bf6…ebbb2fd • 
on Feb 1

Update Armor HUD (#5096)

Pull request merge
Wide-Catpushed 1 commit to master • ff0e6c6…5f16bf6 • 
on Feb 1

enable gradle configuration cache [skip ci] (#5149)

Pull request merge
Wide-Catpushed 1 commit to master • 191e4ed…ff0e6c6 • 
on Jan 30

Fix NPE for HUD text presets

Pull request merge
Wide-Catpushed 1 commit to master • d2a9f4e…191e4ed • 
on Jan 30

Deleted branch

Wide-Catdeleted highwaybuilder-changes • 
on Jan 30

disable update checking on unofficial build

Pull request merge
Wide-Catpushed 1 commit to master • dc76fe1…d2a9f4e • 
on Jan 29

Major Highway Builder fixes and improvements. (#4999)

Pull request merge
Wide-Catpushed 1 commit to master • 979ebf0…dc76fe1 • 
on Jan 25

Add setting to Auto Log to control whether to toggle Auto Reconnect

Wide-Catpushed 1 commit to master • b7a0468…979ebf0 • 
on Jan 25

fix not mining the whole blockade if you start restocking pickaxes wh…

Wide-Catpushed 1 commit to highwaybuilder-changes • 3f4bd51…39ea215 • 
on Jan 25

small style changes and fixes/changes for restocking

Wide-Catpushed 1 commit to highwaybuilder-changes • b4b30a6…3f4bd51 • 
on Jan 24

Replace magic numbers with EntityStatuses

Pull request merge
Wide-Catpushed 1 commit to master • 669aaa3…b7a0468 • 
on Jan 24

Small Hud Fix (#5098)

Pull request merge
Wide-Catpushed 1 commit to master • 2025789…669aaa3 • 
on Jan 22

Some fixes and cleanup

Wide-Catpushed 1 commit to highwaybuilder-changes • 6ed0163…b4b30a6 • 
on Jan 21

Set elytra fly acceleration to zero when you get set back by the server

Wide-Catpushed 1 commit to master • f2f1ead…2025789 • 
on Jan 16