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michalChrobotNoelStephensUnity
andauthoredFeb 24, 2025
ci: [1.X] CI failures fixes and disabled tests Jira tracking informations (#3303)
This PR addresses some test failures in new CI definition (present on develop-2.0.0 branch) 1. **Code Coverage test failure** --> This test was failing because packed package couldn't be find. This steams from the fact that the path was wrongly pointing to different place because package pack job was modified to fix it. 2. **minimalproject standards failure** --> We were focusing before on making sure that testproject is conforming to standards (which also means that NGO package conforms to standards) but minimalproject has few errors which we aim to fix in this PR 3. **testproject-tools-integration standards failure** --> We were focusing before on making sure that testproject is conforming to standards (which also means that NGO package conforms to standards) but testproject-tools-integration has few errors which we aim to fix in this PR 4. **testproject standards test on 2021 editor** --> it seems to be only 2021 specific. For now this configuration was disabled and added for tracking 5. **Standalone builds which use combination of ubuntu and 2021 editor** --> Error that happens is "No usable version of libssl". The temporary solution is to drop usage of this combination with reasons being that we still have a coverage with ubuntu on all other editors, we still have coverage of 2021 editor with win and mac and that the 2021 editor will soon be out of support 7. **Android test failures on older editors** --> I'm going to investigate and if those are specific tests (and not infrastructure) then I will disable them for now since my next step after making this CI green will be to investigate all disabled tests and fix them. 8. **iOS test failures 2021 specific** --> I'm going to investigate and if those are specific tests (and not infrastructure) then I will disable them for now since my next step after making this CI green will be to investigate all disabled tests and fix them 9. **Consoles build failures on 2023 editor** --> Seems to be specific to 2023 editor, the errors are for example "Exception: The required GDK is not installed". I will disable console tests for 2023 editor temporarily and add it to my list to fix together with other disabled tests --------- Co-authored-by: Noel Stephens <noel.stephens@unity3d.com>
1 parent 18aed1f commit 94160ec

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-43
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‎.yamato/_run-all.yml

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@@ -130,7 +130,13 @@ run_all_project_tests_desktop_standalone:
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{% for platform in test_platforms.desktop -%}
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{% for editor in validation_editors.all -%}
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{% for backend in scripting_backends -%}
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# There is an error 'No usable version of libssl' when it comes to building with combination of ubuntu and 2021 editor. It's not really worth to address it since
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# 1) The 2021 editor will soon be out of support
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# 2) We still have the same coverage by using mac and ubuntu is used in a whole bunch of different tests, so I'm quite sure it won't lead to any bug leaks
136+
# 3) The solution could be to manually install libss1.1 (since image has libssl3 and this causes conflicts on 2021 editor related to dotnet versions and support). There were several threads on this topic which can be looked on
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{% if editor != "2021.3" or platform.name != "ubuntu" %}
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- .yamato/desktop-standalone-tests.yml#desktop_standalone_test_{{ project.name }}_{{ platform.name }}_{{ backend }}_{{ editor }}
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{% endif -%}
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{% endfor -%}
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{% endfor -%}
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{% endfor -%}
@@ -158,7 +164,13 @@ run_all_project_tests_desktop_standalone_2021:
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{% for project in projects.default -%}
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{% for platform in test_platforms.desktop -%}
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{% for backend in scripting_backends -%}
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# There is an error 'No usable version of libssl' when it comes to building with combination of ubuntu and 2021 editor. It's not really worth to address it since
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# 1) The 2021 editor will soon be out of support
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# 2) We still have the same coverage by using mac and ubuntu is used in a whole bunch of different tests, so I'm quite sure it won't lead to any bug leaks
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# 3) The solution could be to manually install libss1.1 (since image has libssl3 and this causes conflicts on 2021 editor related to dotnet versions and support). There were several threads on this topic which can be looked on
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{% if platform.name != "ubuntu" %}
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- .yamato/desktop-standalone-tests.yml#desktop_standalone_test_{{ project.name }}_{{ platform.name }}_{{ backend }}_2021.3
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{% endif -%}
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{% endfor -%}
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{% endfor -%}
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{% endfor -%}
@@ -206,7 +218,10 @@ run_all_project_tests_console_standalone:
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{% for project in projects.default -%}
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{% for platform in test_platforms.console_test -%}
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{% for editor in validation_editors.all -%}
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# When building consoles with 2023 editor there are errors related to SDK version or uninstalled components. I will disable those for now and will add to my investigation list
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{% if editor != "2023.3" %}
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- .yamato/console-standalone-test.yml#run_{{ project.name }}_tests_{{ platform.name }}_{{ editor }}
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{% endif -%}
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{% endfor -%}
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{% endfor -%}
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{% endfor -%}

‎.yamato/_triggers.yml

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@@ -42,7 +42,7 @@ develop_nightly:
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dependencies:
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# Run project standards to verify package/default project
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- .yamato/project-standards.yml#standards_ubuntu_testproject_trunk
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- .yamato/project-standards.yml#standards_ubuntu_testproject_2021.3
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# - .yamato/project-standards.yml#standards_ubuntu_testproject_2021.3 # Tracked in MTT-11382
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# Run APV jobs to make sure the change won't break any dependants
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- .yamato/wrench/preview-a-p-v.yml#all_preview_apv_jobs
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# Run package EditMode and Playmode tests on desktop platforms on trunk and 2021.3

‎.yamato/code-coverage.yml

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@@ -16,12 +16,13 @@ code_coverage_{{ platform.name }}_{{ editor }}:
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commands:
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- npm install -g upm-ci-utils@stable --registry https://artifactory.prd.cds.internal.unity3d.com/artifactory/api/npm/upm-npm
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- unity-downloader-cli -u {{ editor }} -c Editor --fast --wait
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- {% if platform.name == "ubuntu" %}DISPLAY=:0 {% endif %} upm-ci package test -u {{ editor }} --package-path com.unity.netcode.gameobjects --enable-code-coverage --code-coverage-options 'generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.Netcode.Editor,+Unity.Netcode.Runtime' --extra-utr-arg="--extra-editor-arg=--burst-disable-compilation --extra-editor-arg=-testCategory --extra-editor-arg=!Performance --timeout=1800 --reruncount=1 --clean-library-on-rerun"
19+
- DISPLAY=:0 upm-ci package test -u {{ editor }} --package-path com.unity.netcode.gameobjects --enable-code-coverage --code-coverage-options 'generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.Netcode.Editor,+Unity.Netcode.Runtime' --extra-utr-arg="--extra-editor-arg=--burst-disable-compilation --extra-editor-arg=testCategory --extra-editor-arg=!Performance --timeout=1800 --reruncount=1 --clean-library-on-rerun"
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artifacts:
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logs:
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paths:
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- "upm-ci~/test-results/**/*"
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- "upm-ci~/test-results/CoverageResults/**/*"
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dependencies:
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- .yamato/package-pack.yml#package_pack_-_ngo_{{ platform.name }}
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- .yamato/package-pack.yml#package_pack_-_ngo_{{ platform.name }}_upmCI
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{% endfor -%}
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{% endfor -%}

‎.yamato/console-standalone-test.yml

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@@ -15,6 +15,8 @@
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{% for project in projects.default -%}
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{% for platform in test_platforms.console_build -%}
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{% for editor in validation_editors.all -%}
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# When building consoles with 2023 editor there are errors related to SDK version or uninstalled components. I will disable those for now and will add to my investigation list
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{% if editor != "2023.3" %}
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build_{{ project.name }}_{{ platform.name }}_{{ editor }}:
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name: Build {{ project.name }} - [{{ platform.name }}, {{ editor }}, il2cpp{% if platform.name == "switch" %}, arm64{% endif %}]
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agent:
@@ -47,6 +49,7 @@ build_{{ project.name }}_{{ platform.name }}_{{ editor }}:
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logs:
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paths:
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- "artifacts/**/*"
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{% endif -%}
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{% endfor -%}
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{% endfor -%}
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{% endfor -%}
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{% for project in projects.default -%}
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{% for platform in test_platforms.console_test -%}
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{% for editor in validation_editors.all -%}
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# When building consoles with 2023 editor there are errors related to SDK version or uninstalled components. I will disable those for now and will add to my investigation list
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{% if editor != "2023.3" %}
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run_{{ project.name }}_tests_{{ platform.name }}_{{ editor }}:
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name: Run {{ project.name }} Tests - [{{ platform.name }}, {{ editor }}, il2cpp]
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agent:
@@ -91,6 +96,7 @@ run_{{ project.name }}_tests_{{ platform.name }}_{{ editor }}:
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- "test-results/**/*"
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dependencies:
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- .yamato/console-standalone-test.yml#build_{{ project.name }}_{{ platform.name }}_{{ editor }}
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{% endif -%}
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{% endfor -%}
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{% endfor -%}
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{% endfor -%}

‎.yamato/desktop-standalone-tests.yml

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@@ -13,6 +13,11 @@
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{% for platform in test_platforms.desktop -%}
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{% for editor in validation_editors.all -%}
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{% for backend in scripting_backends -%}
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# There is an error 'No usable version of libssl' when it comes to building with combination of ubuntu and 2021 editor. It's not really worth to address it since
17+
# 1) The 2021 editor will soon be out of support
18+
# 2) We still have the same coverage by using mac and ubuntu is used in a whole bunch of different tests, so I'm quite sure it won't lead to any bug leaks
19+
# 3) The solution could be to manually install libss1.1 (since image has libssl3 and this causes conflicts on 2021 editor related to dotnet versions and support). There were several threads on this topic which can be looked on
20+
{% if editor != "2021.3" or platform.name != "ubuntu" %}
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desktop_standalone_build_{{ project.name }}_{{ platform.name }}_{{ backend }}_{{ editor }}:
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name : Standalone Build - NGO {{ project.name }} - [{{ platform.name }}, {{ editor }}, {{ backend }}]
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agent:
@@ -57,6 +62,7 @@ desktop_standalone_build_{{ project.name }}_{{ platform.name }}_{{ backend }}_{{
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5863
dependencies:
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- .yamato/project-pack.yml#project_pack_-_{{ project.name }}_{{ platform.name }}
65+
{% endif %}
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{% endfor -%}
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{% endfor -%}
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{% endfor -%}
@@ -70,6 +76,11 @@ desktop_standalone_build_{{ project.name }}_{{ platform.name }}_{{ backend }}_{{
7076
{% for platform in test_platforms.desktop -%}
7177
{% for editor in validation_editors.all -%}
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{% for backend in scripting_backends -%}
79+
# There is an error 'No usable version of libssl' when it comes to building with combination of ubuntu and 2021 editor. It's not really worth to address it since
80+
# 1) The 2021 editor will soon be out of support
81+
# 2) We still have the same coverage by using mac and ubuntu is used in a whole bunch of different tests, so I'm quite sure it won't lead to any bug leaks
82+
# 3) The solution could be to manually install libss1.1 (since image has libssl3 and this causes conflicts on 2021 editor related to dotnet versions and support). There were several threads on this topic which can be looked on
83+
{% if editor != "2021.3" or platform.name != "ubuntu" %}
7384
desktop_standalone_test_{{ project.name }}_{{ platform.name }}_{{ backend }}_{{ editor }}:
7485
name : Standalone Test - NGO {{ project.name }} - [{{ platform.name }}, {{ editor }}, {{ backend }}]
7586
agent:
@@ -102,6 +113,7 @@ desktop_standalone_test_{{ project.name }}_{{ platform.name }}_{{ backend }}_{{
102113
- "test-results/**/*"
103114
dependencies:
104115
- .yamato/desktop-standalone-tests.yml#desktop_standalone_build_{{ project.name }}_{{ platform.name }}_{{ backend }}_{{ editor }}
116+
{% endif %}
105117
{% endfor -%}
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{% endfor -%}
107119
{% endfor -%}

‎.yamato/package-pack.yml

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@@ -25,4 +25,27 @@ package_pack_-_ngo_{{ platform.name }}:
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packages:
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paths:
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- "upm-ci~/**"
28+
{% endfor -%}
29+
30+
# This is in essence the same job as the one above with the difference that upm-ci is used instead of upm-pvp
31+
# The reason for using it is that I had some problems with Code Coverage which in its current form uses upm-ci but if we would use the other pack job (the one above) we would need to use upm-pvp
32+
# I had some problems with getting it to work so as temporary solution I created this pack job which is used ONLY as a dependency of Code Coverage job (other jobs use the above definition of pack job)
33+
# TODO: remove this job and utilize the above one for Code Coverage job. This is tracked in MTT-11383
34+
{% for platform in test_platforms.default -%}
35+
{% for project in projects.default -%}
36+
package_pack_-_ngo_{{ platform.name }}_upmCI:
37+
name: Package Pack (legacy upm-ci) - NGO [{{ platform.name }}]
38+
agent:
39+
type: {{ platform.type }}
40+
image: {{ platform.image }}
41+
flavor: {{ platform.flavor }}
42+
timeout: 0.25
43+
commands:
44+
- npm install upm-ci-utils@stable -g --registry https://artifactory.prd.cds.internal.unity3d.com/artifactory/api/npm/upm-npm
45+
- upm-ci project pack --project-path {{ project.path }}
46+
artifacts:
47+
packages:
48+
paths:
49+
- "upm-ci~/packages/**/*"
50+
{% endfor -%}
2851
{% endfor -%}

‎com.unity.netcode.gameobjects/TestHelpers/Runtime/Metrics/WaitForMetricValues.cs

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@@ -21,7 +21,7 @@ public WaitForMetricValues(IMetricDispatcher dispatcher, DirectionalMetricInfo d
2121
dispatcher.RegisterObserver(this);
2222
}
2323

24-
abstract public void Observe(MetricCollection collection);
24+
public abstract void Observe(MetricCollection collection);
2525

2626
public void AssertMetricValuesHaveNotBeenFound()
2727
{

‎com.unity.netcode.gameobjects/Tests/Editor/InterpolatorTests.cs

+2-2
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@@ -105,7 +105,7 @@ public void OutOfOrderShouldStillWork()
105105
Assert.That(interpolator.GetInterpolatedValue(), Is.EqualTo(2f).Within(k_Precision));
106106
}
107107

108-
[Ignore("TODO: Fix this test to still handle testing message loss without extrapolation")]
108+
[Ignore("TODO: Fix this test to still handle testing message loss without extrapolation. This is tracked in MTT-11338")]
109109
[Test]
110110
public void MessageLoss()
111111
{
@@ -306,7 +306,7 @@ public void TestUpdatingInterpolatorWithNoData()
306306
Assert.Throws<InvalidOperationException>(() => interpolator.Update(1f, serverTime));
307307
}
308308

309-
[Ignore("TODO: Fix this test to still test duplicated values without extrapolation")]
309+
[Ignore("TODO: Fix this test to still test duplicated values without extrapolation. This is tracked in MTT-11338")]
310310
[Test]
311311
public void TestDuplicatedValues()
312312
{

‎com.unity.netcode.gameobjects/Tests/Editor/Metrics/NetworkMetricsRegistrationTests.cs

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1616
.ToArray();
1717

1818
[TestCaseSource(nameof(s_MetricTypes))]
19-
[Ignore("Disable test while we reevaluate the assumption that INetworkMetricEvent interfaces must be reported from MLAPI.")]
19+
[Ignore("Disable test while we reevaluate the assumption that INetworkMetricEvent interfaces must be reported from MLAPI. This is tracked in MTT-11339")]
2020
public void ValidateThatAllMetricTypesAreRegistered(Type metricType)
2121
{
2222
var dispatcher = new NetworkMetrics().Dispatcher as MetricDispatcher;

‎com.unity.netcode.gameobjects/Tests/Runtime/DeferredMessagingTests.cs

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492492
}
493493

494494
[Test]
495-
//[Ignore("Disabling this temporarily until it is migrated into new integration test.")]
496495
public void WhenASpawnMessageArrivesBeforeThePrefabIsAvailable_ItIsDeferred()
497496
{
498497
m_SkipAddingPrefabsToClient = true;

‎com.unity.netcode.gameobjects/Tests/Runtime/Metrics/MetricsDispatchTests.cs

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33
using System.Collections;
44
using NUnit.Framework;
55
using Unity.Multiplayer.Tools.NetStats;
6-
using UnityEngine.TestTools;
76
using Unity.Netcode.TestHelpers.Runtime;
7+
using UnityEngine.TestTools;
88

99
namespace Unity.Netcode.RuntimeTests.Metrics
1010
{

‎com.unity.netcode.gameobjects/Tests/Runtime/Metrics/NetworkObjectMetricsTests.cs

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44
using System.Linq;
55
using NUnit.Framework;
66
using Unity.Multiplayer.Tools.MetricTypes;
7+
using Unity.Netcode.TestHelpers.Runtime.Metrics;
78
using UnityEngine;
89
using UnityEngine.TestTools;
910

10-
using Unity.Netcode.TestHelpers.Runtime.Metrics;
11-
1211
namespace Unity.Netcode.RuntimeTests.Metrics
1312
{
1413
internal class NetworkObjectMetricsTests : SingleClientMetricTestBase

‎com.unity.netcode.gameobjects/Tests/Runtime/Metrics/NetworkVariableMetricsTests.cs

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33
using System.Linq;
44
using NUnit.Framework;
55
using Unity.Multiplayer.Tools.MetricTypes;
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using UnityEngine.TestTools;
76
using Unity.Netcode.TestHelpers.Runtime.Metrics;
7+
using UnityEngine.TestTools;
88

99
namespace Unity.Netcode.RuntimeTests.Metrics
1010
{

‎com.unity.netcode.gameobjects/Tests/Runtime/Metrics/OwnershipChangeMetricsTests.cs

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44
using NUnit.Framework;
55
using Unity.Collections;
66
using Unity.Multiplayer.Tools.MetricTypes;
7-
using UnityEngine;
8-
using UnityEngine.TestTools;
97
using Unity.Netcode.TestHelpers.Runtime;
108
using Unity.Netcode.TestHelpers.Runtime.Metrics;
9+
using UnityEngine;
10+
using UnityEngine.TestTools;
1111

1212
namespace Unity.Netcode.RuntimeTests.Metrics
1313
{

‎com.unity.netcode.gameobjects/Tests/Runtime/Metrics/PacketLossMetricsTests.cs

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11
#if MULTIPLAYER_TOOLS
22
#if MULTIPLAYER_TOOLS_1_0_0_PRE_7
3-
43
using System.Collections;
54
using NUnit.Framework;
65
using Unity.Collections;

‎com.unity.netcode.gameobjects/Tests/Runtime/Metrics/PacketMetricsTests.cs

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@@ -4,8 +4,8 @@
44
using NUnit.Framework;
55
using Unity.Collections;
66
using Unity.Multiplayer.Tools.MetricTypes;
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using UnityEngine.TestTools;
87
using Unity.Netcode.TestHelpers.Runtime.Metrics;
8+
using UnityEngine.TestTools;
99

1010
namespace Unity.Netcode.RuntimeTests.Metrics
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{

‎com.unity.netcode.gameobjects/Tests/Runtime/Metrics/RpcMetricsTests.cs

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44
using NUnit.Framework;
55
using Unity.Collections;
66
using Unity.Multiplayer.Tools.MetricTypes;
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using UnityEngine.TestTools;
87
using Unity.Netcode.TestHelpers.Runtime.Metrics;
8+
using UnityEngine.TestTools;
99

1010
namespace Unity.Netcode.RuntimeTests.Metrics
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{

‎com.unity.netcode.gameobjects/Tests/Runtime/Metrics/RttMetricsTests.cs

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77
using NUnit.Framework;
88
using Unity.Collections;
99
using Unity.Multiplayer.Tools.MetricTypes;
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using UnityEngine.TestTools;
1110
using Unity.Netcode.TestHelpers.Runtime;
1211
using Unity.Netcode.TestHelpers.Runtime.Metrics;
12+
using UnityEngine.TestTools;
1313

1414
namespace Unity.Netcode.RuntimeTests.Metrics
1515
{

‎com.unity.netcode.gameobjects/Tests/Runtime/Metrics/ServerLogsMetricTests.cs

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55
using NUnit.Framework;
66
using Unity.Collections;
77
using Unity.Multiplayer.Tools.MetricTypes;
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using UnityEngine.TestTools;
98
using Unity.Netcode.TestHelpers.Runtime.Metrics;
9+
using UnityEngine.TestTools;
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1111
namespace Unity.Netcode.RuntimeTests.Metrics
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{

‎com.unity.netcode.gameobjects/Tests/Runtime/NetworkObject/NetworkObjectSpawnManyObjectsTests.cs

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@@ -48,7 +48,7 @@ protected override void OnServerAndClientsCreated()
4848

4949
[UnityTest]
5050
// When this test fails it does so without an exception and will wait the default ~6 minutes
51-
[Timeout(360000)]
51+
[Timeout(360000)] // Tracked in MTT-11360
5252
public IEnumerator WhenManyObjectsAreSpawnedAtOnce_AllAreReceived()
5353
{
5454
for (int x = 0; x < k_SpawnedObjects; x++)

‎com.unity.netcode.gameobjects/Tests/Runtime/NetworkTransformAnticipationTests.cs

+1-2
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@@ -115,8 +115,7 @@ public AnticipatedNetworkTransform GetOtherClientComponent()
115115
}
116116

117117
[Test]
118-
// I will add this test to track in Jira as next step (after having working CI in place). The job is failing on Android
119-
[UnityPlatform(exclude = new[] { RuntimePlatform.Android })]
118+
[UnityPlatform(exclude = new[] { RuntimePlatform.Android })] // Tracked in MTT-11361
120119
public void WhenAnticipating_ValueChangesImmediately()
121120
{
122121
var testComponent = GetTestComponent();

‎com.unity.netcode.gameobjects/Tests/Runtime/NetworkVariableTests.cs

+5-4
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18441844
}
18451845

18461846
[Test]
1847+
[UnityPlatform(exclude = new[] { RuntimePlatform.Android, RuntimePlatform.IPhonePlayer })] // Tracked in MTT-11356. The job is failing on mobile devices on 2021 editor specifically
18471848
public void WhenSerializingAndDeserializingValueTypeNativeArrayNetworkVariables_ValuesAreSerializedCorrectly(
18481849

18491850
[Values(typeof(byte), typeof(sbyte), typeof(short), typeof(ushort), typeof(int), typeof(uint),
@@ -2179,7 +2180,7 @@ public string ArrayStr<T>(NativeArray<T> arr) where T : unmanaged
21792180
}
21802181

21812182
[Test]
2182-
[UnityPlatform(exclude = new[] { RuntimePlatform.Android, RuntimePlatform.IPhonePlayer })] // I will add this test to track in Jira as next step (after having working CI in place). The job is failing on iOS
2183+
[UnityPlatform(exclude = new[] { RuntimePlatform.Android, RuntimePlatform.IPhonePlayer })] // Tracked in MTT-11356.
21832184
[Repeat(5)]
21842185
public void WhenSerializingAndDeserializingVeryLargeValueTypeNativeArrayNetworkVariables_ValuesAreSerializedCorrectly(
21852186

@@ -2645,7 +2646,7 @@ public string DictionaryStr<TKey, TVal>(Dictionary<TKey, TVal> list)
26452646
}
26462647

26472648
[Test]
2648-
[UnityPlatform(exclude = new[] { RuntimePlatform.Android, RuntimePlatform.IPhonePlayer })] // I will add this test to track in Jira as next step (after having working CI in place). The job is failing on iOS
2649+
[UnityPlatform(exclude = new[] { RuntimePlatform.Android, RuntimePlatform.IPhonePlayer })] // Tracked in MTT-11356.
26492650
[Repeat(5)]
26502651
public void WhenSerializingAndDeserializingVeryLargeListNetworkVariables_ValuesAreSerializedCorrectly(
26512652

@@ -2832,7 +2833,7 @@ public void WhenSerializingAndDeserializingVeryLargeListNetworkVariables_ValuesA
28322833
}
28332834

28342835
[Test]
2835-
[UnityPlatform(exclude = new[] { RuntimePlatform.Android, RuntimePlatform.IPhonePlayer })] // I will add this test to track in Jira as next step (after having working CI in place). The job is failing on iOS
2836+
[UnityPlatform(exclude = new[] { RuntimePlatform.Android, RuntimePlatform.IPhonePlayer })] // Tracked in MTT-11356.
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[Repeat(5)]
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public void WhenSerializingAndDeserializingVeryLargeHashSetNetworkVariables_ValuesAreSerializedCorrectly(
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@@ -2988,7 +2989,7 @@ public void WhenSerializingAndDeserializingVeryLargeHashSetNetworkVariables_Valu
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}
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[Test]
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[UnityPlatform(exclude = new[] { RuntimePlatform.Android, RuntimePlatform.IPhonePlayer })] // I will add this test to track in Jira as next step (after having working CI in place). The job is unstable on mobile devices
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[UnityPlatform(exclude = new[] { RuntimePlatform.Android, RuntimePlatform.IPhonePlayer })] // Tracked in MTT-11356.
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[Repeat(5)]
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public void WhenSerializingAndDeserializingVeryLargeDictionaryNetworkVariables_ValuesAreSerializedCorrectly(
29942995

‎com.unity.netcode.gameobjects/Tests/Runtime/RpcTypeSerializationTests.cs

+2
Original file line numberDiff line numberDiff line change
@@ -4,6 +4,7 @@
44
using Unity.Collections;
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using Unity.Netcode.TestHelpers.Runtime;
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using UnityEngine;
7+
using UnityEngine.TestTools;
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using Quaternion = UnityEngine.Quaternion;
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using Vector2 = UnityEngine.Vector2;
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using Vector3 = UnityEngine.Vector3;
@@ -1503,6 +1504,7 @@ public void WhenSendingAnArrayOfValueTypesOverAnRpc_ValuesAreSerializedCorrectly
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}
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[Test]
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[UnityPlatform(exclude = new[] { RuntimePlatform.Android, RuntimePlatform.IPhonePlayer })] // Tracked in MTT-11356. The job is failing on mobile devices on 2021 editor specifically
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public void WhenSendingANativeArrayOfValueTypesOverAnRpc_ValuesAreSerializedCorrectly(
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[Values(typeof(byte), typeof(sbyte), typeof(short), typeof(ushort), typeof(int), typeof(uint),

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