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Computation.h
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#ifndef BaseLib_Policy_Computation_h_IsIncluded
#define BaseLib_Policy_Computation_h_IsIncluded
#include"BaseLib/Templates/BaseTypes.h"
#include"BaseLib/Export.h"
namespace BaseLib { namespace Policy
{
/**
* @brief The ComputationKind
*/
namespace ComputationKind
{
enum Type
{
SEQUENTIAL,
PARALLEL,
CONCURRENT
};
}
/**
* @brief The Computation class
*
* TODO: Concurrent = Interleaving, needs rate of interleaving.
*
* TODO: "Level of concurrency" - represent as integer defining "how many concurrent tasks are allowed".
*/
class DLL_STATE Computation
: public Templates::ComparableImmutableType<ComputationKind::Type>
{
public:
Computation(ComputationKind::Type kind = ComputationKind::SEQUENTIAL)
: Templates::ComparableImmutableType<ComputationKind::Type>(kind)
{}
virtual ~Computation()
{}
// -----------------------------------------
// Getters
// -----------------------------------------
ComputationKind::Type Kind() const
{
return this->Clone();
}
bool IsSequential() const
{
return this->delegate() == ComputationKind::SEQUENTIAL;
}
bool IsParallel() const
{
return this->delegate() == ComputationKind::PARALLEL;
}
bool IsConcurrent() const
{
return this->delegate() == ComputationKind::CONCURRENT;
}
// --------------------------------------------
// Static constructors
// --------------------------------------------
static Computation Sequential()
{
return Computation(ComputationKind::SEQUENTIAL);
}
static Computation Parallel()
{
return Computation(ComputationKind::PARALLEL);
}
static Computation Concurrent()
{
return Computation(ComputationKind::CONCURRENT);
}
};
}}
#endif