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bdsph.h
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/***************************************************************************
bdsph.h - description
-------------------
begin : Mon Jun 11 2007
copyright : (C) 2005 by Knut-Helge Vik
email : knuthelv@ifi.uio.no
***************************************************************************/
#ifndef GRAPHALGO_BOUNDED_DIAMETER_SHORTEST_PATH_HEURISTIC_KHV
#define GRAPHALGO_BOUNDED_DIAMETER_SHORTEST_PATH_HEURISTIC_KHV
#include "steiner_class.h"
#include "../treealgs/treestructure.h"
#include "../treealgs/treealgs.h"
using namespace boost;
using namespace std;
using namespace TreeAlgorithms;
class BDShortestPathHeuristic : SteinerHeuristic
{
private:
double maxViolation;
double DB; // diameter bound
TreeStructure &T_bdsph; // Stores the BDSPH tree
vector<int> near_;
DistanceVector ecc;
numeric::ublas::matrix<double> dist;
DistanceVector diameter_bound;
VertexSet diameterBroken;
public:
BDShortestPathHeuristic(const TreeStructure &in, TreeStructure &out)
: SteinerHeuristic(in), maxViolation(0.0), DB(-1), T_bdsph(out), near_(num_vertices(in.g)), ecc(num_vertices(in.g)), dist(num_vertices(in.g), num_vertices(in.g)), diameter_bound(num_vertices(in.g)) {}
~BDShortestPathHeuristic() { }
// BDSPH main
void Algorithm(vertex_descriptorN zsource, double D);
private:
void init(vertex_descriptorN src, const double &DB);
void updateDist(int z);
// BDSPH helper functions
bool ExtractClosestZ(PathVector &newPath, int&);
void AddTreeSPH(PathVector &newPath);
bool FindPath(PathVector &newPath, vertex_descriptorN tree_vert, vertex_descriptorN z_vert, const ParentVector &zparent, const DistanceVector &zdistance);
};
#endif // GRAPHALGO_BOUNDED_DIAMETER_SHORTEST_PATH_HEURISTIC_KHV