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ActorPath.h
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#pragma once
#include "RxActor/CommonDefines.h"
#include "RxActor/Export.h"
namespace RxActor {
//class RootActorPath {};
//
//class DLL_STATE ActorPath
//{
//public:
// ActorPath();
// virtual ~ActorPath();
//
// /**
// * Create a new child actor path.
// */
// ActorPath CreateChild(std::string child);
//
// /**
// * Sequence of names for this path from root to this.
// */
// std::vector<std::string> Elements() const;
//
// /**
// * The name of the actor that this path referes to.
// */
// Templates::NameDescription Name() const;
//
// /**
// * The path for the parent actor.
// */
// ActorPath Parent() const;
//
// /**
// * Walk up the tree to obtain and return the RootActorPath.
// */
// //RootActorPath Root() const;
//};
}