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GuardCondition.cpp
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/*
* GuardCondition.cpp
*
* Created on: Apr 12, 2012
* Author: knuthelv
*/
#include "RxConcurrent/GuardCondition.h"
namespace BaseLib { namespace Concurrent
{
/*----------------------------------------------------
GuardCondition implementations
----------------------------------------------------*/
GuardCondition::~GuardCondition()
{
if(functorHolder_)
{
delete functorHolder_;
functorHolder_ = NULL;
}
}
/*----------------------------------------------------
virtual public functions
NB! To avoid infinite loops of triggers reset
trigger to false
----------------------------------------------------*/
void GuardCondition::Dispatch()
{
MutexLocker lock(&mutex_);
if(triggerValue_ && functorHolder_)
{
functorHolder_->Invoke();
}
// -- debug --
else if(!triggerValue_)
{
IWARNING() << "Trigger value == false";
}
// -- debug --
// NB! To avoid infinite loops of triggers!
triggerValue_ = false;
}
/*----------------------------------------------------
public functions: set/reset functor handler
----------------------------------------------------*/
void GuardCondition::ResetHandler()
{
MutexLocker lock(&mutex_);
Templates::Functor0* tmp = functorHolder_;
functorHolder_ = NULL;
delete tmp;
}
bool GuardCondition::HasHandler() const
{
MutexLocker lock(&mutex_);
return (functorHolder_ != NULL);
}
/*----------------------------------------------------
public functions: set/get trigger value
----------------------------------------------------*/
bool GuardCondition::GetTriggerValue() const
{
MutexLocker lock(&mutex_);
return triggerValue_;
}
void GuardCondition::SetTriggerValue(bool triggerValue)
{
{
MutexLocker lock(&mutex_);
triggerValue_ = triggerValue;
}
// when to call Signal? true and false?
if(triggerValue)
{
SignalAll();
}
}
}} // namespace BaseLib::Concurrent