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Tags: sideeffects/HoudiniEngineForUnreal

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v2.2.7

- Parameter presets are now only applied upon rebuilding an HDA.

  This fixes an issue where changing a parameter just after loading a level
  would cause parameters to revert to their previous value the first time.

v2.2.6

- Added missing includes

- Fixed issues that could cause parameters/inputs to not be properly set
  after rebuilding/recooking/on first cook after load.
- Added new setting, "UsePresetsForParameters" that disables setting parameters
  in bulk with presets - this is to be used for troubleshooting only.

v2.2.5

Convert raw pointer to use TObjectPtr<>

v2.2.4

- Fixed UE5.5 build warnings and non-unity build issue.

v2.2.3

- Fixes errors/warnings for UE5.5 preview1.

  The plugin source code should now build properly with UE5.5.

v2.2.2

- Added Profiling macros to the plugin's code base to help optimize i…

…ts performance with

  HDAs that have a lot of nodes/parameters.

v2.2.1

Removed unused Unreal 4 attributes.

bakcport of 482919

v2.2.0

- Fixed non editor build error

v2.1.5

- Fixed material support when sending actors as reference.

v2.1.4

Fix missing include.