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base.tscn
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[gd_scene load_steps=5 format=2]
[ext_resource path="res://Textures/LOGO.png" type="Texture" id=1]
[ext_resource path="res://Materials/displacemat.tres" type="Material" id=2]
[ext_resource path="res://icon.png" type="Texture" id=3]
[ext_resource path="res://Materials/linesmat.tres" type="Material" id=4]
[node name="base" type="Control" index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 1.0
anchor_bottom = 1.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
__meta__ = {
"_edit_lock_": true
}
[node name="Sprite" type="Sprite" parent="." index="0"]
position = Vector2( 510.739, 273.786 )
texture = ExtResource( 1 )
[node name="displace" type="ColorRect" parent="." index="1"]
material = ExtResource( 2 )
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 1.0
anchor_bottom = 1.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
color = Color( 1, 1, 1, 1 )
_sections_unfolded = [ "Material" ]
__meta__ = {
"_edit_lock_": true
}
[node name="icon" type="Sprite" parent="." index="2"]
position = Vector2( 550.587, 91.7941 )
scale = Vector2( 3.33717, 2.12559 )
texture = ExtResource( 3 )
[node name="BackBufferCopy" type="BackBufferCopy" parent="." index="3"]
position = Vector2( 503.62, 327.761 )
scale = Vector2( 6.0362, 4.20334 )
copy_mode = 2
rect = Rect2( -100, -100, 200, 200 )
__meta__ = {
"_edit_lock_": true
}
[node name="node" type="Node" parent="BackBufferCopy" index="0"]
[node name="lines" type="ColorRect" parent="BackBufferCopy/node" index="0"]
material = ExtResource( 4 )
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = -3.42081
margin_top = -0.0995483
margin_right = -3.42078
margin_bottom = -0.0995483
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
color = Color( 1, 1, 1, 1 )
_sections_unfolded = [ "Material" ]
__meta__ = {
"_edit_lock_": true
}