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collaborative-development

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Bookopia streamlines the entire library management system, from cataloging and tracking books to managing users & books and facilitating smooth checkouts. This project was crafted by Team Dev-Rookies(Akanksha Kulkarni, Sugam Phirke, Bhushan Javalgekar) from Pimpri Chinchwad College of Engineering, for the Afourathon 3.0 (2023) hackathon.

  • Updated Jul 31, 2023
  • JavaScript

Bookopia streamlines the entire library management system, from cataloging and tracking books to managing users & books and facilitating smooth checkouts. This project was crafted by Team Dev-Rookies(Akanksha Kulkarni, Sugam Phirke, Bhushan Javalgekar) from Pimpri Chinchwad College of Engineering, for the Afourathon 3.0 (2023) hackathon.

  • Updated Aug 16, 2023
  • JavaScript

This platform lets users post problems from various perspectives. Our system analyzes and unifies these posts into problem statements, which are listed for solvers to work on. Once a solution is developed, it can be shared and promoted to notify those involved. A collaborative space for solving and sharing innovative solutions.

  • Updated Oct 28, 2024
  • TypeScript

A simple implementation of user authentication for Liveblocks using JavaScript. Liveblocks is a platform that enables real-time collaborative experiences in web applications. This example demonstrates how to authenticate users and manage access to rooms.

  • Updated Jan 23, 2025
  • JavaScript

The Global Heatwave Warning Systems Analysis Project was an initiative to develop an advanced warning system for heatwaves worldwide. It involved extracting and analyzing complex meteorological data to predict heatwave occurrences, thereby aiding in timely and effective response strategies for affected regions.

  • Updated Oct 10, 2023
  • Jupyter Notebook

Simple embedded-C program for an interactive, multi-tiered memory game between UCFK4 microcontrollers using real-time infrared communication. ENCE260 group project at the University of Canterbury.

  • Updated Aug 13, 2024
  • C

TCP XYZ networking sequential syn-ack byte-file data transmission simulation. Project for COSC264 at the University of Canterbury. Slightly modified for modern Python3 versions.

  • Updated Aug 9, 2024
  • Python

Agile-developed quarto 'UU-game'. Implemented AI-driven #1 game engine for purchase. Integrated one platform, implemented another. Seems only group to finish intact despite seamless enduring cyclic passive aggression. First project in first term at UU. Graded distinction w/o half credit. As any "clown". Doc hidden in Wiki, even from me when working

  • Updated Oct 27, 2024
  • Python

Dynamic RIP distance-vector routing protocol simulation project for the University of Canterbury 'Internet Technologies & Engineering' COSC364 course. Slightly modified for modern Python3 versions.

  • Updated Aug 9, 2024
  • Python

A real-time kernel and interrupt-driven embedded-C program for remotely accessing and controlling the state, orientation and operation of a model helicopter. ENCE361 group project at the University of Canterbury.

  • Updated Aug 9, 2024
  • C

Generate linear programming (LP) files for XYZ network flow optimisation using IBM CPLEX. Project for the University of Canterbury 'Internet Technologies & Engineering' COSC364 course.

  • Updated Aug 11, 2024
  • Python

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