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closestPairProblem.py
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#!/Users/Utsav/downloads/udemy python
# For using the same code in either Python 2 or 3
from __future__ import print_function
""" milestone_project_1.py: Tic Tac Toe Game """
__author__ = "Utsav Shah"
__copyright__ = "Copyright 2017, The Austin Side Project"
__credits__ = ["Hustle"]
__license__ = "UTS"
__version__ = "1.0.0"
__maintainer__ = "Utsav Shah"
__email__ = "utsavshah507@gmail.com"
__status__ = "Productive"
## Milestone Project 1
# Importing libraries
from IPython.display import clear_output
# Function to display board
def display_board(board):
clear_output()
print('Reference Table for numbers to enter as positions: ')
print(' | | ')
print(' 7 | 8 | 9 ')
print(' | | ')
print('-----------')
print(' | | ')
print(' 4 | 5 | 6 ')
print(' | | ')
print('-----------')
print(' | | ')
print(' 1 | 2 | 3 ')
print(' | | ')
print('')
print(' | | ')
print(' ' + board[7] + ' | ' + board[8] + ' | ' + board[9])
print(' | | ')
print('-----------')
print(' | | ')
print(' ' + board[4] + ' | ' + board[5] + ' | ' + board[6])
print(' | | ')
print('-----------')
print(' | | ')
print(' ' + board[1] + ' | ' + board[2] + ' | ' + board[3])
print(' | | ')
# Function to take player input
def player_input():
marker = ''
while not (marker == 'X' or marker == 'x' or marker == 'O' or marker == 'o'):
marker = raw_input('Player 1: Do you want to be X or O? ').upper()
if marker == 'X':
return('X','O')
else:
return('O','X')
# Function to place marker on desired mark
def place_marker(board, marker, position):
board[position] = marker
# Function to check if player has won
def win_check(board, mark):
return ((board[1] == mark and board[2] == mark and board[3] == mark) or # Horizontal Bottom
(board[4] == mark and board[5] == mark and board[6] == mark) or # Horizontal Middle
(board[7] == mark and board[8] == mark and board[9] == mark) or # Horizontal Top
(board[7] == mark and board[4] == mark and board[1] == mark) or # Vertical Left
(board[8] == mark and board[5] == mark and board[2] == mark) or # Vertical Middle
(board[9] == mark and board[6] == mark and board[3] == mark) or # Vertical Right
(board[7] == mark and board[5] == mark and board[3] == mark) or # Diagonal Left to Right Bottom
(board[9] == mark and board[5] == mark and board[1] == mark)) # Diagonal Right to Left Bottom
# Function to decide which player goes first
import random
def choose_first():
if random.randint(0,1) == 0:
return 'Player 2'
else:
return 'Player 1'
# Function to check whether space on board is free
def space_check(board, position):
return board[position] == ' '
# Function to check if entire board is full
def full_board_check(board):
for i in range(1,10):
if space_check(board, i):
return False
return True
# Function to ask player's next position (1-9)
def player_choice(board):
position = ' '
while position not in '1 2 3 4 5 6 7 8 9'.split() or not space_check(board, int(position)):
position = raw_input('Choose your next position (1 -9): ')
return int(position)
# Function to ask players if they want to play again
def replay():
return raw_input('Do you want to play again? Enter Yes or No: ').lower().startswith('y')
# Main part to run the game
print('Welcome to Tic Tac Toe!')
while True:
# Reset the board
theBoard = [' '] * 10
player1_marker, player2_marker = player_input()
turn = choose_first()
print(turn + ' will go first')
game_on = True
while game_on:
if turn == 'Player 1':
# Player 1's turn
display_board(theBoard)
position = player_choice(theBoard)
place_marker(theBoard, player1_marker, position)
if win_check(theBoard, player1_marker):
display_board(theBoard)
print('Congratulations, PLAYER 1, you have won the game!')
game_on = False
else:
if full_board_check(theBoard):
display_board(theBoard)
print('The game is a draw!')
break
else:
turn = 'Player 2'
else:
# Player 2's turn
display_board(theBoard)
position = player_choice(theBoard)
place_marker(theBoard, player2_marker, position)
if win_check(theBoard, player2_marker):
display_board(theBoard)
print('Congratulations, PLAYER 2, you have won the game!')
game_on = False
else:
if full_board_check(theBoard):
display_board(theBoard)
print('The game is a draw!')
break
else:
turn = 'Player 1'
if not replay():
break