Skip to content

Commit 4b08484

Browse files
committed
Merge pull request ochococo#27 from markthethomas/patch-1
Fix spelling errors -- memeto --> memento
2 parents b19094a + 2a7982d commit 4b08484

File tree

1 file changed

+8
-8
lines changed

1 file changed

+8
-8
lines changed

README.md

Lines changed: 8 additions & 8 deletions
Original file line numberDiff line numberDiff line change
@@ -224,11 +224,11 @@ class GameState {
224224
var gameLevel: Int = 1
225225
var playerScore: Int = 0
226226

227-
func saveToMemeto() -> Memento {
227+
func saveToMemento() -> Memento {
228228
return ["gameLevel": gameLevel, "playerScore": playerScore]
229229
}
230230

231-
func restoreFromMemeto(memento: Memento) {
231+
func restoreFromMemento(memento: Memento) {
232232
gameLevel = memento["gameLevel"]! as Int
233233
playerScore = memento["playerScore"]! as Int
234234
}
@@ -258,27 +258,27 @@ gameState.gameLevel = 2
258258
gameState.playerScore = 200
259259

260260
// Saves state: {gameLevel 2 playerScore 200}
261-
CheckPoint.saveState(gameState.saveToMemeto())
261+
CheckPoint.saveState(gameState.saveToMemento())
262262

263263
gameState.gameLevel = 3
264264
gameState.gameLevel = 250
265265

266266
// Restores state: {gameLevel 2 playerScore 200}
267-
gameState.restoreFromMemeto(CheckPoint.restorePreviousState())
267+
gameState.restoreFromMemento(CheckPoint.restorePreviousState())
268268

269269
gameState.gameLevel = 4
270270

271271
// Saves state - gameState2: {gameLevel 4 playerScore 200}
272-
CheckPoint.saveState(gameState.saveToMemeto(), keyName: "gameState2")
272+
CheckPoint.saveState(gameState.saveToMemento(), keyName: "gameState2")
273273

274274
gameState.gameLevel = 5
275275
gameState.playerScore = 300
276276

277277
// Saves state - gameState3: {gameLevel 5 playerScore 300}
278-
CheckPoint.saveState(gameState.saveToMemeto(), keyName: "gameState3")
278+
CheckPoint.saveState(gameState.saveToMemento(), keyName: "gameState3")
279279

280280
// Restores state - gameState2: {gameLevel 4 playerScore 200}
281-
gameState.restoreFromMemeto(CheckPoint.restorePreviousState(keyName: "gameState2"))
281+
gameState.restoreFromMemento(CheckPoint.restorePreviousState(keyName: "gameState2"))
282282
```
283283
##👓 Observer
284284

@@ -1066,4 +1066,4 @@ Info
10661066

10671067
📖 Descriptions from: [Gang of Four Design Patterns Reference Sheet](http://www.blackwasp.co.uk/GangOfFour.aspx)
10681068

1069-
🚀 How to generate playground (+zip) from this README: [GENERATE.markdown](https://github.com/ochococo/Design-Patterns-In-Swift/blob/master/GENERATE.markdown)
1069+
🚀 How to generate playground (+zip) from this README: [GENERATE.markdown](https://github.com/ochococo/Design-Patterns-In-Swift/blob/master/GENERATE.markdown)

0 commit comments

Comments
 (0)