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Software Development Process

The Software Development Life Cycle (SDLC) encompasses various phases and activities that guide the planning, development, testing, and deployment of software projects. Here is a comprehensive list of categories that cover the essential elements of the SDLC, organized professionally:

1. Requirements Engineering

  • Requirement Gathering and Analysis: Identifying business, user, and system requirements.
  • Requirement Specification: Documenting functional and non-functional requirements.
  • Requirement Validation: Ensuring requirements are complete, consistent, and feasible.

2. System and Software Design

  • System Architecture Design: Defining the system's high-level structure, including hardware and software components.
  • Software Architecture Design: Establishing software architecture patterns, modules, and data flow.
  • Component Design: Detailing the design of individual components or modules.
  • User Interface (UI) Design: Creating mockups, wireframes, and screen layouts for the user interface.
  • Database Design: Designing logical and physical database structures, including schema and indexing.
  • Integration Design: Planning the integration with other systems, services, or third-party components.

3. Process and Workflow Modeling

  • Workflow Chart: Visualizing the process flow and interactions between different system components.
  • Business Process Modeling: Mapping out business processes and how the software supports them.
  • Task Flow Definition: Breaking down tasks and activities in detail.

4. Development and Implementation

  • Coding and Unit Testing: Writing source code and performing unit tests for individual components.
  • Version Control and Source Code Management: Managing code versions using tools like Git.
  • Algorithm and Data Structure Design: Optimizing algorithms and data structures for performance and maintainability.

5. Data Management

  • Data Modeling: Creating entity-relationship diagrams, data flow diagrams, and data dictionaries.
  • Data Migration: Planning data transfer from legacy systems or external sources.
  • Backup and Recovery Planning: Ensuring data backup strategies and disaster recovery processes are in place.

6. Interface and API Development

  • API Specification and Documentation: Detailing how internal and external systems will communicate.
  • Integration with Third-Party Services: Connecting the system with external APIs or services.

7. Testing and Quality Assurance (QA)

  • Unit Testing: Testing individual components for correctness.
  • Integration Testing: Verifying interactions between integrated components.
  • System Testing: Testing the complete system for functional and non-functional requirements.
  • Acceptance Testing: Validating that the system meets the specified requirements for final approval.
  • Performance Testing: Evaluating the system’s responsiveness, speed, and scalability.
  • Security Testing: Identifying and addressing vulnerabilities, ensuring compliance with security standards.
  • Regression Testing: Re-testing after changes to ensure no new defects were introduced.

8. Performance Optimization

  • အကျယ်တဝင့် ရေးရန်
  • Profiling and Monitoring: Measuring system performance and identifying bottlenecks.
  • Load Testing and Stress Testing: Evaluating the system’s ability to handle high loads.
  • Optimization and Tuning: Improving system speed, memory usage, and scalability.

9. Configuration and Release Management

  • Build Management: Automating the build process and managing dependencies.
  • Release Planning: Scheduling and coordinating software releases.
  • Deployment Automation: Using scripts and tools to deploy software in different environments.
  • Version Control: Managing different versions and releases of the software.
Technology Best For Ease of Use Performance Build Process GUI Support Key Features File Size
Rust High-performance standalone apps Moderate Excellent cargo build --target <platform> Limited Memory safety, efficient binaries, built-in cross-compilation. Small (~2-5 MB)
Java Broad platform support with JVM Easy Moderate javac Main.java + jar cvfe MyApp.jar Main Strong Write once, run anywhere (WORA); JVM dependency. Medium (~10-20 MB with JVM runtime)
C# (.NET MAUI) Professional desktop & mobile apps Easy High Built with Visual Studio for multiple platforms Excellent Native-like GUI, modern .NET ecosystem, cross-platform support. Medium (~10-30 MB)
C++ (Qt) High-performance GUI apps Difficult Excellent qmake && make Excellent Native GUI tools, performance-oriented, best for professional-grade apps. Medium (~10-20 MB, depending on GUI)
Flutter (Dart) Unified UI for all platforms Moderate High flutter build <platform> Excellent Unified widget system, excellent for responsive, visually-rich apps. Medium (~20-50 MB)
Haskell Correctness-focused standalone apps Difficult Moderate stack build && stack install Limited Reliability, functional programming, best for logic-intensive applications. Medium (~10-20 MB)
Dart Standalone Lightweight apps and prototyping Easy High dart compile exe main.dart -o my_app Limited Compact executables, easy syntax, fast execution. Small (~2-8 MB)
Golang Command-line tools and server apps Easy High go build Limited Lightweight standalone binaries, fast compilation, no external dependencies. Small (~3-10 MB)
Python (PyInstaller) Quick prototyping and small tools Easy Low-Medium pyinstaller --onefile app.py Limited Easy to learn, slower binaries, requires Python runtime for advanced features. Medium-Large (~20-50 MB)
Node.js (Electron) Desktop apps with web technologies Easy Low-Medium npm run build Strong HTML/CSS/JS-based GUIs; best for cross-platform apps with web-like interfaces. Large (~50-100 MB+)

Key Observations:

  1. Smallest File Size:
    • Rust, Golang, and Dart Standalone produce compact binaries with minimal overhead.
  2. Medium File Size:
    • C# (.NET MAUI), C++ (Qt), Java, and Haskell balance features with reasonable file sizes.
  3. Largest File Size:
    • Node.js (Electron) and Python (PyInstaller) create large binaries due to dependencies on interpreters or runtime environments. Suitable for GUI-heavy applications but not ideal for lightweight needs.

10. Security and Compliance

  • Security Design: Implementing security controls and standards, such as encryption and authentication.
  • Compliance and Regulatory Requirements: Ensuring adherence to industry standards and legal requirements.
  • Data Privacy and Protection: Safeguarding sensitive data and ensuring data handling meets privacy standards.

11. Maintenance and Support

  • Bug Fixing and Issue Tracking: Addressing defects and issues identified during production.
  • Enhancements and Updates: Implementing new features or improvements based on user feedback.
  • User Support and Troubleshooting: Providing technical support to end-users.
  • Monitoring and Logging: Tracking system performance, errors, and user activity.

12. Project and Risk Management

  • Project Planning: Defining project scope, timelines, and resource allocation.
  • Risk Management: Identifying, assessing, and mitigating risks throughout the project lifecycle.
  • Change Management: Handling changes in requirements, scope, or project direction.

13. Documentation and Knowledge Management

  • Technical Documentation: Creating architecture documents, API documentation, and code comments.
  • User Documentation: Providing user guides, training materials, and manuals.
  • Knowledge Base and FAQ: Creating repositories of common issues, solutions, and best practices.

14. User Training and Change Management

  • Training Programs: Developing training materials and sessions for end-users and administrators.
  • Adoption Strategies: Ensuring smooth transition to the new system for users.
  • Change Management: Managing the organizational change process when adopting the new software.

15. Code Review and Refactoring

  • Code Quality Reviews: Ensuring adherence to coding standards and best practices.
  • Code Refactoring: Improving code readability, performance, and maintainability.

16. Integration and Deployment Planning

  • Continuous Integration and Continuous Deployment (CI/CD): Automating testing and deployment processes.
  • Deployment Planning: Strategies for deployment, including blue-green deployment, canary releases, and rollbacks.

17. Monitoring and Logging Strategy

  • System Monitoring: Real-time monitoring of system health and performance.
  • Log Management: Collecting, storing, and analyzing logs for troubleshooting and performance analysis.
  • Alerting and Incident Response: Setting up alerts and processes for incident management.

18. Feedback and Continuous Improvement

  • User Feedback Collection: Collecting feedback from users for future enhancements.
  • Retrospectives: Regularly reviewing the project to identify lessons learned and areas for improvement.
  • Continuous Improvement Cycles: Applying improvements in iterative development cycles.

19. Acceptance Criteria and Validation

  • Acceptance Criteria Definition: Clearly defining what constitutes "done" for each feature.
  • Validation and Verification: Ensuring that the product meets the acceptance criteria before release.

20. Cost Management and Budgeting

  • Budget Planning: Estimating costs for resources, tools, and development efforts.
  • Cost Tracking: Monitoring expenses throughout the project to stay within budget.

Weekly Report

General Information

Field Details
Employee Name John Doe
Reporting Period October 18, 2024 - October 24, 2024
Reporting Date October 25, 2024
Department Marketing

Completed Items

No. Task / Project Description Date Completed
1 Website Redesign Finalized the new homepage layout October 20, 2024
2 Email Campaign Sent out monthly newsletter October 22, 2024
3 Social Media Strategy Developed a new content calendar October 23, 2024

Ongoing / In Progress

No. Task / Project Description Due Date
1 SEO Optimization Improving website SEO for better ranking October 28, 2024
2 Market Research Conducting competitor analysis October 30, 2024
3 Content Creation Writing blog posts for next month's topics November 1, 2024

Items for Next Week

No. Task / Project Description Due Date
1 PPC Campaign Launching a new Google Ads campaign November 3, 2024
2 Product Launch Preparation Finalizing marketing materials November 5, 2024
3 Webinar Setup Organizing a webinar for lead generation November 6, 2024

Requirements for a Developer Office

1. Stable Internet

  • Ensure a high-speed, reliable internet connection for seamless development and remote work.

2. Communication Platform

  • Use platforms like Slack, Microsoft Teams, or Discord for messaging and file sharing.

3. Lab Room and Network Setup

  • Provide a lab room for testing.
  • Use NAT and SMB for secure file sharing.

4. Time Attendance System

  • Track working hours and employee presence.

5. Task and Time Tracking

  • Implement tools like Jira, Trello, or Asana for task management.

6. Git Commit Analysis

  • Track code changes and monitor development progress.

7. Comfortable Environment

  • Provide a garden or green space for breaks.
  • Workstations can be set up outdoors where possible.

8. Research and Translation Teams

  • Have dedicated teams for research and translation.

9. Employee Happiness

  • Encourage a positive culture with snacks, coffee, and break times.

10. Rest Periods

  • Allow afternoon breaks for rest or naps.

11. Healthy Lifestyle

  • Promote wellness programs and nutritious food options.

12. Collaboration

  • Foster teamwork to achieve better results.

13. Facilities for Living and Working

  • Provide amenities for eating, resting, and working in one place.

14. Support for New Talent

  • Include young talent to bring fresh perspectives.

15. Ergonomic Workstations

  • Offer ergonomic chairs, adjustable desks, and standing desk options. Provide service for mobile working. Can work under the tree.

16. Dual Monitors or Ultra-Wide Screens

  • Equip workstations with high-quality displays for better productivity.

17. Private Meeting Rooms and Phone Booths

  • Use soundproof rooms for meetings and private calls. Make meeting every morning and report/discuss what we work.

List of Columns

Column Purpose
Label (ID) A unique identifier for each piece of equipment (e.g., F1-IT-Laptop-001).
Floor The floor where the equipment is located (e.g., 1, 2, 3).
Room/Location Specific room or area (e.g., Room 101, Admin Office).
Department The department or team responsible for the equipment (e.g., IT, HR).
Equipment Type The type of equipment (e.g., Laptop, Printer, Router).
Assigned To The staff member or department using the equipment.
Buying Date The purchase date for tracking warranties and lifecycle.
Warranty End Warranty expiration date to plan repairs or replacements.
Last Maintenance Date of the most recent maintenance.
Next Maintenance Scheduled date for the next maintenance check.
Condition Current state of the equipment (Good, Needs Repair, Fair).
Remarks Additional notes (e.g., "Battery replaced in Oct 2023," "Screen cracked").
Purchase Price The cost of the equipment for financial tracking.
Serial Number Manufacturer’s unique identifier for the equipment.
Repair Contact Contact information for servicing or repairs (e.g., 555-1234).
Vendor/Provider Name of the vendor or supplier who sold the equipment.
IP Address/Network Info Network details for IT-related equipment (e.g., routers, laptops).
Software/OS Version For devices like laptops or servers, tracks the current operating system or installed software.
Barcode/QR Code A scannable code linking to a detailed database entry for the equipment.
Replacement Date Planned replacement date for aging equipment.

Department Code Mapping

Here are the updated department codes for reference:

Department Revised Code
Information Technology IT
Finance FN
Human Resources HR
Administration AD
Marketing MK
Operations OP

Example Table

Label Floor Room Department Type Assigned To Buying Date Warranty End Last Maint. Next Maint. Condition Remarks Price Serial No. Repair Contact Vendor IP/Network OS/Software Replacement Date
F1-IT-Laptop-001 1 Room 101 IT Laptop John Doe 2022-05-15 2025-05-15 2023-11-01 2024-05-01 Good Battery replaced 2023 $1,200 XYZ12345 555-1234 Dell Inc. 192.168.1.101 Windows 11 2027-05-15
F2-FN-Printer-002 2 Room 202 FN Printer Jane Smith 2021-08-10 2024-08-10 2023-08-01 2024-02-01 Needs Repair Paper jam issue $800 ABC67890 555-5678 HP N/A N/A 2025-08-10
F3-AD-Router-003 3 Room 305 AD Router David Lee 2020-01-12 2023-01-12 2023-01-01 2024-01-01 Fair Connection unstable $500 DEF11223 555-8910 Cisco 192.168.1.201 N/A 2024-12-01
F1-HR-Monitor-004 1 Room 103 HR Monitor Sarah Tan 2023-03-01 2026-03-01 2023-10-10 2024-04-10 Good Screen slightly dimmed $300 MON33456 555-2345 LG N/A N/A 2028-03-01
F2-MK-Scanner-005 2 Room 205 MK Scanner Emily Clark 2022-07-15 2025-07-15 2023-07-15 2024-01-15 Good None $400 SCAN56789 555-7890 Canon N/A N/A 2026-07-15
F3-OP-Laptop-006 3 Room 308 OP Laptop Alex Johnson 2021-09-05 2024-09-05 2023-09-01 2024-03-01 Needs Repair Overheating issue $1,000 LAP90123 555-6789 Lenovo 192.168.1.102 Windows 10 2026-09-05

18. High-Performance Computers

  • Provide sufficient hardware resources for all employees.

19. Development Tools and Licenses

  • Ensure access to all necessary software tools.

20. CI/CD Systems

  • Automate testing and deployment processes.

21. Learning and Development Programs

  • Offer training opportunities and attend tech events.

22. Code Review and Refactoring

  • Encourage regular code reviews.

23. Secure Data Management

  • Implement secure data storage and backup policies.

24. Flexible Work Hours

  • Allow flexible schedules and remote work options.

25. Recreation Area

  • Set up spaces for games and relaxation.

26. Version Control

  • Use reliable VCS tools.

27. IT Support

  • Ensure quick response to technical issues.

28. Mental Health Support

  • Provide access to counseling services.

29. Safety Protocols

  • Conduct regular safety drills.

30. Access Control

  • Implement secure office entry systems.

31. Noise-Canceling Headphones

  • Offer headphones to employees who need them.

32. SOPs

  • Document processes for consistency.

33. Air Conditioning and Ventilation

  • Maintain a comfortable indoor environment.

34. Team Events

  • Organize social events and team-building activities.

35. Food and Beverage Options

  • Offer healthy snacks and drinks.

36. Quiet Zones

  • Designate quiet areas for focused work.

37. Remote Access and VPN

  • Provide secure remote work tools.

38. Digital Whiteboards and Collaboration Tools

  • Use digital tools for brainstorming and documentation.

Agile (Left Side)

Agile is a mindset or approach to software development. It focuses on delivering small, working parts of a project frequently and improving the project over time with feedback.

  1. Requirement: The project begins by gathering the requirements (what the customer wants).

  2. Design: Based on the requirements, the team designs the product or features to be built.

  3. Develop: The development phase where the code is written and the features are developed.

  4. Test: After development, testing is done to ensure the product works as expected.

  5. Deploy: The product is deployed (released) to the users or environment for use.

  6. Review: Once deployed, feedback is collected from users or stakeholders to review how well the product works and if any changes are needed.

  7. Repeat: Based on the review, the process goes back to the requirement phase to make improvements, and this cycle continues.

Agile is a continuous cycle of building, testing, releasing, and improving. It allows teams to adapt quickly and make changes as needed.


Scrum (Right Side)

Scrum is a framework that follows the Agile approach, but it is more structured and has specific roles and processes. It's like a guidebook for implementing Agile in projects.

  1. Preparation: This is where you set up the project, define the goals, and decide what tasks need to be done. In Scrum, this is when the team sets up their backlog (a list of tasks to be completed).

  2. Sprint: This is the core of Scrum. A Sprint is a short development cycle, typically 1-4 weeks, where the team focuses on a small set of tasks (from the backlog) and completes them. During this time, the team works closely and checks progress in daily stand-up meetings (Scrum meetings).

  3. Release: After the Sprint is completed, the working product or features are released to the stakeholders for review.

  4. Risk & Issues: Scrum also emphasizes identifying any risks (potential problems) or issues that could impact the project and addressing them during the Sprint.


Key Differences:

Agile is the general philosophy, whereas Scrum is a specific way to implement Agile.

Agile has no strict rules or framework, it’s more flexible, while Scrum follows a set of rules (e.g., Sprints, roles, and ceremonies like Sprint planning and daily stand-ups).

Scrum includes defined roles (like Scrum Master, Product Owner, and Development Team) to help manage and execute the Agile principles effectively.


For Example: Imagine you're working on a PHP-based website. In Agile, you would build a feature (e.g., user login) and release it quickly. Then you'd test it, get feedback, and make changes or improvements. In Scrum, you'd plan your tasks (like "build login page") for a short time period (Sprint), then review and release the feature once it's done.


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