🎭 A casual puzzle video game implemented in C/C++ with OpenGL iGraphics for GUI as a term project assignment of C Programming Language Sessional course, CSE102 of CSE, BUET.
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Updated
May 23, 2018 - C
🎭 A casual puzzle video game implemented in C/C++ with OpenGL iGraphics for GUI as a term project assignment of C Programming Language Sessional course, CSE102 of CSE, BUET.
DEADLOCK Zombie Shooter is a 2D Shooting game made with iGraphics engine using OpenGL library in C and C++. Key Features: Intuitive mouse-controlled aiming, bouncing bullets that add a unique challenge, multiple levels, each with different zombie adversaries, immersive soundtracks and visuals, and easy installation – simply run the .exe file.
Become the fearless Knight Rider in a grasping 2D survival game while riding a stunning horse and holding a deadly sword. Your goal is to eliminate all opponents and master all difficult barriers that stand in your way. Can you withstand the danger and endure as long as you can? Start this exciting adventure now by expressing your bravery!
This is a very small and simple iGraphics game project named puzzle game. There are 3 level (Easy 3x3, Medium 4x4, Hard 5x5).
A simple 2D Shooting Game developed as CSE-102 (Structured Programming Language) Term Project, using C and iGraphics (OpenGL).
The DX Ball Collision game is a fun and interactive game implemented in C++ with iGraphics that brings the classic ball collision gameplay to your screen. With its simple yet engaging mechanics, players can enjoy watching colorful balls bounce around and collide, creating dynamic visual effects.
A game project which was made during 1.2 semester of AUST.
This is a 2D game. There is a hunter who hunts ducks. Hunters face different obstacles like lions, eagles birds. This project was built using C++ language and IGraphics of Visual Studio 2013
My first project on iGraphics. A game on DX Ball.
Its a simple project made by iGraphics. its a game. i made this game with C code and some iGraphic's functions
Ahsanullah University of Science and Technology Department of Computer Science and Engineering Year 1, Semester 2 CSE1200 iGraphics Term Project
Four in A Row game developed in C & C++
The DinoGame is developed using iGraphics library(C++)
City car driving is a racing car game using iGraphics.We used visual studio 2013 to develop this game,We introduced this course in our university 1st year 2nd semester software development course.
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