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Description
Description
Currently the object hierarchy is flattened on export. It would be useful for future improvements to not flatten.
From previous discussions this seems like something wanted, and broken down into a separate
#26010 (comment)
Solution
I can submit a PR for this, before a number of additional USDZExporter improvements I'm working on (better material and texture handling, animation, etc).
Alternatives
You could leave as is.
Additional context
No response