Skip to content

USDZExporter: export object hierarchy #31235

Open
@mkeblx

Description

@mkeblx

Description

Currently the object hierarchy is flattened on export. It would be useful for future improvements to not flatten.

From previous discussions this seems like something wanted, and broken down into a separate
#26010 (comment)

Solution

I can submit a PR for this, before a number of additional USDZExporter improvements I'm working on (better material and texture handling, animation, etc).

Alternatives

You could leave as is.

Additional context

No response

Metadata

Metadata

Assignees

No one assigned

    Labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions