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Allow storage-backed Blob content #10893

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@JunielKatarn

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@JunielKatarn

Current implementation of Microsoft::React::IBlobPersistor stores Blob payloads in memory using a std::unordered_map<uint8_t>.
See https://github.com/microsoft/react-native-windows/blob/react-native-windows_v0.70.6/vnext/Shared/Modules/BlobModule.cpp#L245

This blocks apps from performing when handling multiple sufficiently large blobs, for the will stay in memory even if not currently used.

Design and implement a device storage implementation of IBlobPersistor that works on both UWP apps and Desktops (Win32) clients (don't assume the eventual blob persistor will be able to rely on Windows.Storage as an app container).

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