Skip to content
This repository was archived by the owner on Jan 3, 2023. It is now read-only.

Using ISPC, Microsofts nBodyGravity DX12 sample has been modified to provide a fully vectorized and fully threaded CPU based backend for the compute part of the workload.

License

Notifications You must be signed in to change notification settings

GameTechDev/ISPC-DirectX-Graphics-Samples

Error
Looks like something went wrong!

About

Using ISPC, Microsofts nBodyGravity DX12 sample has been modified to provide a fully vectorized and fully threaded CPU based backend for the compute part of the workload.

Topics

Resources

License

Security policy

Stars

Watchers

Forks

Packages

No packages published