- 👋 Hi, I’m @KarabulutCan.
- 🖥️ MSc Computer Engineering
- 👀 I’m expert in .Net, Entity Framework, SQL, TailwindCss&Bootstrap, Design Patterns, Layered Architecture, Next Generation Web Services & APIs, Microservices, Web Socket, Linux Dev. and Docker.
- 🌱 Working on Computer Graphics, Game Engines and Game Dev. now.
- 💞️ I’m looking to collaborate on Computational Geometry in competitive programming
- 📫 How to reach me cankarabulut23@gmail.com
🎯
Focusing
Computer Eng. and Founder
-
Unvan Distance Education Institutions | Rysesoft Information Tech
- İstanbul / Turkey
- www.rysesoft.com
Popular repositories Loading
-
-
Minimax-TicTacToe
Minimax-TicTacToe Public2D Tic Toc Toe Game with Unity 6. Minimax algorithm was used. Run "Game" Scene. Enjoy.
C# 10
-
StarShip-Fighter
StarShip-Fighter PublicIt's a mobile game. Full Open Source. Use it freely.
-
-
Snake-FSM-A--PG
Snake-FSM-A--PG PublicA self-playing snake game. FSM, A*, and procedural generation were used. Developed with Unity 6. Worked on in 2D.
ShaderLab 7
Something went wrong, please refresh the page to try again.
If the problem persists, check the GitHub status page or contact support.
If the problem persists, check the GitHub status page or contact support.