Work-in-progress factorio bot
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Updated
Dec 24, 2019 - C++
Work-in-progress factorio bot
Game Playing with various AI and Machine Learning techniques
Project solutions for Udacity's AI Nanodegree Program
Official code repository for "Playing Chess with Limited Look Ahead"
Programs developed for CSCI561 Foundations of Artificial Intelligence course
A machine learning agent that learns to play a game using Deep Reinforcement Learning Technique
Alpha-Beta Pruning Practice App
Problem Solving With AI Approaches: Heuristic Searches, Statistical Classifications
Game Plugin for OLDTV using the SerpentAI Game Agent Framework
Implementation of the game othello (reversi) in C++ and ARM
A collection of school projects
A Kotlin implementation of Monte Carlo Tree Search
a UCI compliant chess engine written from scratch
an AI designed to play "Codenames"
Artificial Intelligence
Artificial Intelligence Projects for Udacity Nanodegree
Game Playing is an important domain of AI.
This programming assignment is to implement an agent that plays the Max-Connect4 game using Search.
Add a description, image, and links to the game-playing topic page so that developers can more easily learn about it.
To associate your repository with the game-playing topic, visit your repo's landing page and select "manage topics."