Note: this module now supports Discord.js v14.20+ with advanced rate limiting and error handling.
Discord Backup is a powerful Node.js module that allows you to easily manage discord server backups.
- Unlimited backups!
- Backup creation takes less than 10 seconds!
- Even restores messages with webhooks!
- And restores everything that is possible to restore (channels, roles, permissions, bans, emojis, name, icon, and more!)
- âś… Discord.js v14.20+ Support - Fully compatible with latest Discord.js
- âś… Advanced Rate Limiting - Built-in rate limiting to prevent API rate limit errors
- âś… Enhanced Error Handling - Better error catching and recovery mechanisms
- âś… Memory Optimization - Improved memory usage for large servers
- âś… Retry Logic - Automatic retry for failed operations with exponential backoff
- âś… File Size Limits - Automatic file size checking to prevent oversized attachments
- âś… Emoji Limits - Respects server premium tier emoji limits
- âś… Sequential Processing - Controlled message/role/channel creation to avoid rate limits
- Supports base64 for emojis/icon/banner backup
- New option to save backups in your own database
backup#delete()
removed in favor ofbackup#remove()
npm install --save discord-backup
You can read this example bot on Github: backups-bot
Create a backup for the server specified in the parameters!
/**
* @param {Guild} [Guild] - The discord server you want to backup
* @param {object} [options] - The backup options
*/
const backup = require("discord-backup");
backup.create(Guild, options).then((backupData) => {
console.log(backupData.id); // NSJH2
});
Click here to learn more about backup options.
Allows you to load a backup on a Discord server!
/**
* @param {string} [backupID] - The ID of the backup that you want to load
* @param {Guild} [Guild] - The discord server on which you want to load the backup
*/
const backup = require("discord-backup");
backup.load(backupID, Guild).then(() => {
backup.remove(backupID); // When the backup is loaded, it's recommended to delete it
});
Fetches information from a backup
/**
* @param {string} [backupID] - The ID of the backup to fetch
*/
const backup = require("discord-backup");
backup.fetch(backupID).then((backupInfos) => {
console.log(backupInfos);
/*
{
id: "BC5qo",
size: 0.05
data: {BackupData}
}
*/
});
Warn: once the backup is removed, it is impossible to recover it!
/**
* @param {string} [backupID] - The ID of the backup to remove
*/
const backup = require("discord-backup");
backup.remove(backupID);
Note: backup#list()
simply returns an array of IDs, you must fetch the ID to get complete information.
const backup = require("discord-backup");
backup.list().then((backups) => {
console.log(backups); // Expected Output [ "BC5qo", "Jdo91", ...]
});
Updates the storage folder to another
const backup = require("discord-backup");
backup.setStorageFolder(__dirname+"/backups/");
await backup.create(guild); // Backup created in ./backups/
backup.setStorageFolder(__dirname+"/my-backups/");
await backup.create(guild); // Backup created in ./my-backups/
You can use more options for backup creation:
const backup = require("discord-backup");
backup.create(guild, {
maxMessagesPerChannel: 10,
jsonSave: false,
jsonBeautify: true,
doNotBackup: [ "roles", "channels", "emojis", "bans" ],
saveImages: "base64"
});
maxMessagesPerChannel: Maximum of messages to save in each channel. "0" won't save any messages.
jsonSave: Whether to save the backup into a json file. You will have to save the backup data in your own db to load it later.
jsonBeautify: Whether you want your json backup pretty formatted.
doNotBackup: Things you don't want to backup. Available items are: roles
, channels
, emojis
, bans
.
saveImages: How to save images like guild icon and emojis. Set to "url" by default, restoration may not work if the old server is deleted. So, url
is recommended if you want to clone a server (or if you need very light backups), and base64
if you want to backup a server. Save images as base64 creates heavier backups.
As you can see, you're able to load a backup from your own data instead of from an ID:
const backup = require("discord-backup");
backup.load(backupData, guild, {
clearGuildBeforeRestore: true
});
clearGuildBeforeRestore: Whether to clear the guild (roles, channels, etc... will be deleted) before the backup restoration (recommended).
maxMessagesPerChannel: Maximum of messages to restore in each channel. "0" won't restore any messages.
// Load modules (Discord.js v14.20+ Compatible)
const { Client, GatewayIntentBits, Events, EmbedBuilder } = require("discord.js");
const backup = require("discord-backup");
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMembers,
GatewayIntentBits.GuildBans,
GatewayIntentBits.GuildEmojisAndStickers,
GatewayIntentBits.GuildMessages,
GatewayIntentBits.MessageContent
]
});
const settings = {
prefix: "b!",
token: "YOURTOKEN"
};
client.once(Events.ClientReady, () => {
console.log(`âś… Bot ${client.user.tag} is ready!`);
});
client.on(Events.MessageCreate, async message => {
// This reads the first part of your message behind your prefix to see which command you want to use.
let command = message.content.toLowerCase().slice(settings.prefix.length).split(" ")[0];
// These are the arguments behind the commands.
let args = message.content.split(" ").slice(1);
// If the message does not start with your prefix return.
// If the user that types a message is a bot account return.
// If the command comes from DM return.
if (!message.content.startsWith(settings.prefix) || message.author.bot ||Â !message.guild) return;
if(command === "create"){
// Check member permissions (v14 syntax)
if(!message.member.permissions.has("Administrator")){
return message.channel.send(":x: | You must be an administrator of this server to request a backup!");
}
// Create the backup
backup.create(message.guild, {
jsonBeautify: true
}).then((backupData) => {
// And send informations to the backup owner
message.author.send("The backup has been created! To load it, type this command on the server of your choice: `"+settings.prefix+"load "+backupData.id+"`!");
message.channel.send(":white_check_mark: Backup successfully created. The backup ID was sent in dm!");
});
}
if(command === "load"){
// Check member permissions (v14 syntax)
if(!message.member.permissions.has("Administrator")){
return message.channel.send(":x: | You must be an administrator of this server to load a backup!");
}
let backupID = args[0];
if(!backupID){
return message.channel.send(":x:Â | You must specify a valid backup ID!");
}
// Fetching the backup to know if it exists
backup.fetch(backupID).then(async () => {
// If the backup exists, request for confirmation
message.channel.send(":warning: | When the backup is loaded, all the channels, roles, etc. will be replaced! Type `-confirm` to confirm!");
await message.channel.awaitMessages(m => (m.author.id === message.author.id) && (m.content === "-confirm"), {
max: 1,
time: 20000,
errors: ["time"]
}).catch((err) => {
// if the author of the commands does not confirm the backup loading
return message.channel.send(":x: | Time's up! Cancelled backup loading!");
});
// When the author of the command has confirmed that he wants to load the backup on his server
message.author.send(":white_check_mark: | Start loading the backup!");
// Load the backup
backup.load(backupID, message.guild).then(() => {
// When the backup is loaded, delete them from the server
backup.remove(backupID);
}).catch((err) => {
// If an error occurred
return message.author.send(":x: |Â Sorry, an error occurred... Please check that I have administrator permissions!");
});
}).catch((err) => {
console.log(err);
// if the backup wasn't found
return message.channel.send(":x: | No backup found for `"+backupID+"`!");
});
}
if(command === "infos"){
let backupID = args[0];
if(!backupID){
return message.channel.send(":x: |Â You must specify a valid backup ID!");
}
// Fetch the backup
backup.fetch(backupID).then((backupInfos) => {
const date = new Date(backupInfos.data.createdTimestamp);
const yyyy = date.getFullYear().toString(), mm = (date.getMonth()+1).toString(), dd = date.getDate().toString();
const formatedDate = `${yyyy}/${(mm[1]?mm:"0"+mm[0])}/${(dd[1]?dd:"0"+dd[0])}`;
let embed = new EmbedBuilder()
.setAuthor({ name: "Backup Informations" })
// Display the backup ID
.addFields(
{ name: "Backup ID", value: backupInfos.id, inline: false },
// Displays the server from which this backup comes
{ name: "Server ID", value: backupInfos.data.guildID, inline: false },
// Display the size (in mb) of the backup
{ name: "Size", value: `${backupInfos.size} kb`, inline: false },
// Display when the backup was created
{ name: "Created at", value: formatedDate, inline: false }
)
.setColor("#FF0000");
message.channel.send({ embeds: [embed] });
}).catch((err) => {
// if the backup wasn't found
return message.channel.send(":x: | No backup found for `"+backupID+"`!");
});
}
});
//Your secret token to log the bot in. (never share this to anyone!)
client.login(settings.token);
Here are all things that can be restored with discord-backup
:
- Server icon
- Server banner
- Server region
- Server splash
- Server verification level
- Server explicit content filter
- Server default message notifications
- Server embed channel
- Server bans (with reasons)
- Server emojis
- Server AFK (channel and timeout)
- Server channels (with permissions, type, nsfw, messages, etc...)
- Server roles (with permissions, color, etc...)
Example of things that can't be restored:
- Server logs
- Server invitations
- Server vanity url
- Updated deprecated
ChannelType.GuildNewsThread
→ChannelType.AnnouncementThread
- Updated deprecated
ChannelType.GuildPrivateThread
→ChannelType.PrivateThread
- Updated deprecated
ChannelType.GuildPublicThread
→ChannelType.PublicThread
- Updated
ChannelType.GuildNews
→ChannelType.GuildAnnouncement
- Added
withRetry()
function with exponential backoff (3 retries max) - Sequential role creation with 250ms delays
- Sequential emoji creation with 500ms delays
- Sequential ban operations with 1000ms delays
- Message sending with 1000ms delays between messages
- Proper TypeScript error typing (
error: any
) - Graceful degradation for failed operations
- Rate limit detection and automatic waiting
- Permission error immediate failing
- Memory-safe attachment processing (8MB limit)
- Message limit enforcement (max 1000 per channel)
- Attachment size checking (8MB max)
- Emoji size limits (256KB max for base64)
- Embed field limiting (10 embeds, 25 fields each)
- Premium tier emoji limits enforcement
- Updated discriminator handling (fallback to '0')
- New intent requirements documentation
- Fixed
ChannelNotCached
errors in test files - Updated embed structure for v14
- Modern async/await patterns throughout
- Comprehensive test bot with all backup operations
- Channel reference management for guild clearing
- Fallback message sending mechanisms
- Advanced error handling for Discord API issues
- Rate limit-aware testing procedures
- Removed all
console.warn
statements for production readiness - Fixed TSLint errors and improved TypeScript compliance
- Updated array type declarations (
Array<T>
→T[]
) - Proper const/let usage throughout codebase
- Enhanced comment formatting and documentation