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Manual QA test report for the Unity browser game "Deepest Sword", including detailed bug findings, UX feedback, and screenshots. Shared with developer permission.

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Manual QA Report – Deepest Sword

This repository contains a manual QA test report I prepared as part of my training to become a professional QA tester.

The game tested is Deepest Sword, developed by Cosmic Advanture Squad.
The testing includes bug analysis, UX feedback, technical insight, and visual documentation.

📝 The full report is available as a PDF:


💡 Why I Created This

I’m learning manual and automation QA testing, and this project was completed to:

  • Practice real-world game testing
  • Improve reporting and bug documentation
  • Build a professional QA portfolio
  • Support indie developers with constructive feedback

This report was shared with permission from the game developer. No game files or assets are included or modified.


🧠 What’s Inside

  • ✅ Bug list with reproducibility status
  • 🧪 UX feedback on player experience
  • 📷 Screenshots of bugs and visual issues
  • 💬 Technical suggestions (colliders, physics, etc.)

📬 Contact

If you're an indie developer looking for free manual testing and detailed feedback for your game:
I’d be happy to help. You can contact me on Github

Thanks to Cosmic Advanture Squad for making Deepest Sword and for approving this report for public sharing.

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Manual QA test report for the Unity browser game "Deepest Sword", including detailed bug findings, UX feedback, and screenshots. Shared with developer permission.

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