ImMobile Shell
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ImMobile, a shell representing a truly universal environment designed to operate on the first Windows build and deliver a desktop-like experience, read how the project idea started here.
This project is built upon ImGui and C++, focusing on performance and flexibility.
ImMobile supports:
- Windows 8.1 (Including 8.1 Phones)
- Windows 10, 10240+ (Include W10M/Phones)
To give you a glimpse of its interface, here are some sample images:
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ImMobile provides support for legacy file stream functionality through an internal UWP resolver.
This custom resolver—comprising thousands of lines of code—enables file stream APIs to function seamlessly within user-selected folders.
It handles numerous edge cases and has been meticulously engineered to replicate the behavior of the official API as closely as possible.
ImMobile includes a touch resolver to improve the touch experience.
It currently supports up to 2 touch points for the main UI, allowing you to scroll and zoom in/out.
The TouchPad (used for gaming) has a dynamic range of touch points and is not limited to 2.
Touch settings allow users to customize the touch behavior for a better experience.
Additionally, extensions can handle touch points as needed.
ImMobile offers a desktop-like experience similar to Windows, featuring easy-to-use tools such as a file browser/manager.
These tools enhance the feeling of a standalone environment, reducing interruptions from pickers, popups, and notifications.
Extensions are designed to expand the capabilities of ImMobile beyond its default functionality.
They can reduce development effort by up to 50% or more, and they run as part of the ImMobile UI engine.
Check out ImmExtension Examples
- DOSBox
- Lottie Player
- Bing Wallpaper
ImMobile provides advanced support for extensions and add-ons.
Check out the Extensions Development section for more details.
It also features a JavaScript runtime that enables automation of advanced tasks using JS scripts.
ImMobile includes an asynchronous task environment to enhance the desktop-like feel.
You can perform multiple tasks without blocking the UI.
A built-in task monitor manages up to 5 queues, allowing smooth, parallel task execution.
ImMobile features a simple GitHub browser with Markdown reading support.
You can:
- Add and browse important repositories
- Monitor changes
- Download releases
- Read release notes
- Search in archive.org
- Bookmark custom collections
- Download items (Login support)
ImMobile has builtin easy to use (smart) installer for UWP/Silverlight packages
it can determine the best way that can sideload the package.
for Windows 10 UWP packages, the installer will auto install related local dependencies.
You can fully customize the UI, including font management.
The extensions API also allows developers to override parts of the ImMobile UI as needed.
To make ImMobile as standalone as possible, many tools have been integrated.
See Credits
Included tools:
- Archive support (zip, 7z, rar..more)
- Processes Manager
- Registery Manager
- Command Prompt
- Calculator
- Hex editor
- Text editor
- Package manager
- Stock viewer
- Device info viewer
some tools require root which usually ready in legacy devices.
- ARM32
- x86
- ARM64 (On Demand)
- x64 (On Demand)
- x86 (8.1 On Demand)
For desktop usage, you may notice slight delays on the first few clicks.
After that, performance should be smooth, as the app is primarily optimized for touch.
I’ve done my best to ensure it works well with both touch and mouse input.
Currently, ImMobile is targeting legacy platforms such as the Windows Phone, Surface ARM32 and so.
While it could be adapted for other platforms, there is no clear motivation for doing so at this time.
Additionally, due to a lack of testing hardware (such as Xbox or ARM64 Surface devices), supporting those platforms would be very difficult at the moment.
Closed source, extensions mostly open, If you have concerns regarding trust or clarification, please refrain from using this project.
ImMobile currently targeting Windows, UWP specificly as explained above,
but the idea can be adopted in universal means (multiple platforms), which need to be worked on from the ground
Developed by: Bashar Astifan
More Credits: Click Here
ImGui: Omar Cornut
ImGui UWP: Ahmed Walid
Special Thanks: Gustave Monce
BalazsJako (Text editor) • Deathstroke (Notifications) • dfranx (File manager) • Pascal Thomet (Calculator) • enkisoftware (Markdown) • Evan Pezent (ImPlot) • libarchive.org • libzip.org • zlib.net • liblzma • bzip2 • pugixml.org • Sean Barrett (stb_image) • Ben Strasser (csv-parser) • Brodie Thiesfield (SimpleIni) • Niels Lohmann (JSON) • Kazuho Oku (JSON) • litehtml (Lightweight HTML) • bellard (quickjs) • quickjs-ng (quickjs) • Arthur Benilov (juce_litehtml) • Google (gumbo-parser)