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  1. Sparkle Sparkle Public

    Yet another cross-platform renderer with hardware ray-tracing support.

    C++ 27 1

  2. Atlas Atlas Public

    An extensible 3D GIS application for visualization, analysis and research.

    C++ 157 75

  3. GPUSkinning-Unity GPUSkinning-Unity Public

    C# 30 9

  4. Simple-DQN-Pytorch Simple-DQN-Pytorch Public

    A simplistic implementation of DQN that works under CartPole-v0 with rendered pixels as input

    Jupyter Notebook 13 4

  5. DeepCrowd-pytorch DeepCrowd-pytorch Public

    Python 1

  6. Monte-Carlo-Ray-Tracer Monte-Carlo-Ray-Tracer Public

    A CPU renderer using Monte-Carlo ray tracing algorithm.

    C++ 14