Skip to content

Create Guide on how to build DML shaders locally #182

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Closed
spall opened this issue Feb 24, 2025 · 1 comment
Closed

Create Guide on how to build DML shaders locally #182

spall opened this issue Feb 24, 2025 · 1 comment
Assignees

Comments

@spall
Copy link
Collaborator

spall commented Feb 24, 2025

Create Guide on Setting up Pipeline to build DML shaders on Windows/Linux in Clang source tree.
Use @llvm-beanz Script
Fix this file name: #include "DatatypeDefs.hlsl" (Linux is case sensitive apparently unlike windows)

@spall spall moved this to Designing in HLSL Support Feb 24, 2025
@spall spall changed the title Create Guide on how to build DML shaders Create Guide on how to build DML shaders locally Feb 28, 2025
@spall spall closed this as completed Mar 4, 2025
@github-project-automation github-project-automation bot moved this from Designing to Closed in HLSL Support Mar 4, 2025
@spall spall reopened this Mar 4, 2025
@spall spall moved this from Closed to Designing in HLSL Support Mar 5, 2025
@farzonl farzonl self-assigned this Mar 31, 2025
@farzonl farzonl moved this from Designing to Planning in HLSL Support Mar 31, 2025
@farzonl
Copy link
Member

farzonl commented Mar 31, 2025

We have a few processes on how to do this will write up the documentation

@damyanp damyanp moved this from Planning to Active in HLSL Support Apr 1, 2025
@farzonl farzonl closed this as completed Apr 16, 2025
@github-project-automation github-project-automation bot moved this from Active to Closed in HLSL Support Apr 16, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
Status: Closed
Development

No branches or pull requests

2 participants