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inKhronosGroup/SPIRV-Cross (press backspace or delete to remove)This can be seen in several dEQP-VK.binding_model.buffer_device_address.* CTS tests.
For example, with
dEQP-VK.binding_model.buffer_device_address.set0.depth1.baseubo.convertchecku64.nostore.multi.std140.frag: ...
squidbus
- Opened 2 days ago
- #2481
Hi, I opened a few days ago, an equivalent issue at MoltenVK requesting support for these two extensions:
https://github.com/KhronosGroup/MoltenVK/issues/2507 it was mainly motivated by:
1)llama.cpp Vulkan ...
oscarbg
- 2
- Opened 8 days ago
- #2478
Hi, was trying to get to work: https://github.com/nvpro-samples/vk_minimal_latest on MoltenVK now that it supports
Vulkan 1.3..
note for this, currently needs to revert this port to vulkan 1.4 commit: ...
oscarbg
- 5
- Opened 10 days ago
- #2476
Question
In my compute shader, I rely on a coherent buffer to ensure global memory is immediately updated and ready to be used
across thread groups. When I run my application on an Nvidia GPU, this works ...
zfergus
- 17
- Opened 15 days ago
- #2473
Summary
Semantic labels for stage inputs and outputs appear to be incorrect. For example, a POSITION input was incorrectly
labeled as TEXCOORD0.
Erroneous Output
cbuffer _25_27 : register(b0)
{
...
ds5678
- 3
- Opened on Apr 7
- #2461
Hi, I have a SPIR-V shader with SPV_KHR_cooperative_matrix extension. When I try to use spirv-cross.exe I always get
SPIRV_CROSS_THROW( Currently no block to insert opcode. ); When I run on debug mode, ...
in progress
jgirado60
- 4
- Opened on Mar 27
- #2456
The current vertex.flip_vert_y implementation adds gl_Position.y flipping at SPIRBlock::Return.
https://github.com/KhronosGroup/SPIRV-Cross/blob/72b5b7c1a604592d98e7d4b0883231274122fd29/spirv_glsl.cpp#L17911-L17917 ...
sskk-y3ataka
- Opened on Mar 27
- #2455
I have some shaders compiled with DirectXShaderCompiler to SPIR-V, then used with SPIRV-Cross via MoltenVK. These
shaders use buffer addresses in push constants to access certain constants. When a shader ...
squidbus
- Opened on Mar 2
- #2451
This extension allows initializing workgroup memory in shaders using a null constant. It is also required for Vulkan 1.3
support in MoltenVK.
What seems to be missing currently:
- Cannot zero-initialize ...
squidbus
- 2
- Opened on Feb 4
- #2443

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