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inKhronosGroup/SPIRV-Reflect (press backspace or delete to remove)When setting SPIRV_REFLECT_STATIC_LIB to true, the static library is installed, but the header isn t installed.
CMakeLists.txt should install it when this flag is set.
HolyBlackCat
- 1
- Opened on Apr 1
- #308
Hi,
It looks like there is a behavior difference between linux windows on the order of the ByteAddressBuffer offsets.
(re-ordered in #275 after a flip in #267)
Taking tests/user_type/byte_address_buffer_1.spv.yaml ...
Keenuts
- 1
- Opened on Feb 25
- #307
Given the following shader I think SPIRV-Reflect does not properly report padded_size for the members of SBO:
struct S
{
float aa;
float bb;
};
layout(binding = 0, std140) buffer SBO
{
S s1[2][3]; ...
matusfedorko
- Opened on Feb 19
- #305
I m trying to get the size of descriptor blocks. For uniform buffers it seems to work, but for storage buffers
block.size is zero. This is caused by this bit of code in spirv_reflect.c :
bool is_parent_rta ...
rcmz
- 3
- Opened on Feb 10
- #304
https://github.blog/changelog/2025-01-16-linux-arm64-hosted-runners-now-available-for-free-in-public-repositories-public-preview/
https://vulkan.lunarg.com/issue/home?limit=10;q=;mine=false;org=false;khronos=false;lunarg=false;indie=false;status=new,open ...
johnnynunez
- 1
- Opened on Jan 21
- #302
In my program I want to be able to verify that a given vertex shader can be combined with a given fragment shader. To
get the precise type of a descriptor binding I am using the type_description field, ...
matusfedorko
- 5
- Opened on Jan 13
- #300
Creating tracking issue from discussion with @spencer-lunarg
Slang uses OpPtrAccessChain instead of OpAccessChain that GLSL/HLSL does and this is why a pointer is still marked as UNUSED
We re seeing ...
danginsburg
- 2
- Opened on Dec 30, 2024
- #297
Anything that documents the API - doxygen, a tutorial. I m working with Vulkan and have decided to go the Slang route
and this library seems pretty essential to that ecosystem. I can get by with LLMs for ...
TACIXAT
- 2
- Opened on Dec 13, 2024
- #294
Given the following shader (https://shader-slang.com/slang-playground/?target=SPIRV
code=eJwrLikqTS5RcEksSazmUlBQyMwrUdCqsOaqtebiio4uy7ayKigtzohPzs8rLknMK4mNBStVAAk6Q8VAKvNKc0syilITU4o1DHWAUDOWqyw_M0UhOT-3oLQk1TcxM09DkwtkA7JOvYpog1gFWwVDoH0AaSctWQ): ...
danginsburg
- Opened on Dec 6, 2024
- #293
Given the following shader (https://shader-slang.com/slang-playground/?target=SPIRV
code=eJwrLikqTS5RcEksSazmUlBQyMwrUaiw5qq15uKKji7LtrIqKC3OiE_OzysuScwriY0Fq1QACTpDxay5gsJDUitKSotSDV1sgPrtFNLj_UtLCkpLQIbkleaWZBSlJqYUaxjqAKFmLFdZfmaKQnJ-LlBFqm9iZp6GJhfIbpiuaINYBVsUK_RALgIAaEQ55Q): ...
danginsburg
- 1
- Opened on Dec 4, 2024
- #290

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