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  1. SPIRV-Reflect SPIRV-Reflect Public

    Forked from EpicGames/SPIRV-Reflect

    SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.

    C

  2. SPIRV-Cross SPIRV-Cross Public

    Forked from EpicGames/SPIRV-Cross

    SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

    GLSL

  3. ShaderConductor ShaderConductor Public

    Forked from EpicGames/ShaderConductor

    ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

    C++

  4. DirectXShaderCompiler DirectXShaderCompiler Public

    Forked from EpicGames/DirectXShaderCompiler

    This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

    C++

  5. SPIRV-Tools SPIRV-Tools Public

    Forked from EpicGames/SPIRV-Tools

    C++

  6. renderdoc renderdoc Public

    Forked from baldurk/renderdoc

    RenderDoc is a stand-alone graphics debugging tool.

    C++