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SPIRV-Reflect
SPIRV-Reflect PublicForked from EpicGames/SPIRV-Reflect
SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.
C
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SPIRV-Cross
SPIRV-Cross PublicForked from EpicGames/SPIRV-Cross
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
GLSL
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ShaderConductor
ShaderConductor PublicForked from EpicGames/ShaderConductor
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
C++
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DirectXShaderCompiler
DirectXShaderCompiler PublicForked from EpicGames/DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
C++
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renderdoc
renderdoc PublicForked from baldurk/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
C++
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