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ComponentReference allows using GameObject at addressable asset pipeline in the same way as in the classic unity pipeline. This repo moreover solved minor but significant problem: ComponentReference<T> now capable to get derived class of component that inherits T.

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cyberaslan/Addressables-ComponentReference-with-DerivedClass

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ComponentReference allows using GameObject at addressable asset pipeline in the same way as in the classic unity pipeline. This repo moreover solved minor but significant problem: ComponentReference<T> now capable to get derived class of component that inherits T.

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