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[clang][headers]Remove unnecessary guard of !defined(__SCE__). #144522

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MaggieYingYi
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Sony PlayStation now supports C++20, and we wish to change the default C++ mode to C++20 sometime in the future. As such, the !defined(SCE) guards are redundant and we want to remove them. This in turn makes the entire guard lines redundant (always true), so this patch removes them entirely.

Sony PlayStation now supports C++20, and we wish to change the default C++ mode to C++20 sometime in the future. As such, the !defined(__SCE__) guards are redundant and we want to remove them. This in turn makes the entire guard lines redundant (always true), so this patch removes them entirely.
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Glad to see them removed.

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