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Forked from EpicGames/DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
C++
Forked from EpicGames/ShaderConductor
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
Forked from EpicGames/SPIRV-Cross
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
GLSL
练习C++算法顺便练习github
MyPersonalRepository
Forked from RLoris/FileHelperDoc
UE Plugin to handle files operations