Skip to content

Miziziziz/MizGodotTools

Repository files navigation

Miziziziz's Big Collection of Godot Code Resources

This repo contains a collection of code and tools I use in a lot of my games. Under MIT license so feel free to use in your own games.

Group Names

  • "serializable": for objects that are saved and loaded
  • "instanced": for objects that are instanced and need to be cleared on scene changes
  • "player": for the player character

Physics Layers

  • 1 : environment
  • 2 : characters
  • 4 : hitboxes

Globals

  • SaveManager
  • LevelManager

Example Scenes

Drop Shadows : drop_shadows_examples.tscn

Drop.Shadows.Example.mov

Pseudo 3D + Drop Shadows : pseudo_3d_objects_examples.tscn

Pseudo.3D.Example.mov

IK and Procedural Animations : ik_examples.tscn

IK.Examples.mov

Guns, Bullet and Blood Effects, Health Manager : weapon_damage_and_blood_examples.tscn

Weapons.and.Blood.Example.mov

NPC Vision : npc_vision_example.tscn

NPC.Vision.Example.mov

Top Down Movement System : top_down_player_example_scene.tscn

Top.Down.Player.Movement.Example.mov

Save System : save_load_scene_1.tscn and save_load_scene_2.tscn

Save.System.Example.mov

Level System : test_level_1.tscn, test_level_2.tscn, test_level_3.tscn

Level.System.Example.mov

About

Code I use in a lot of my games

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published