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I m running the Basic Server from the examples page for 1.21.4: const mcServer = require( flying-squid ) mcServer.createMCServer({ motd : A Minecraft Server \nRunning flying-squid , port : 25565, ...
  • HumanDuck23
  • 2
  • Opened 
    on Apr 22
  • #676

I created a comment on this issue yesterday: https://github.com/PrismarineJS/node-minecraft-protocol/issues/1289#issuecomment-2661154891 suggesting an issue with the protocol and was told to try this on ...
  • ArmoredFuzzball
  • 2
  • Opened 
    on Feb 16
  • #675

Reference https://github.com/PrismarineJS/flying-squid/pull/667/files
  • rom1504
  • Opened 
    on Jan 5
  • #668

see https://github.com/PrismarineJS/flying-squid/pull/663 for details
bug
  • rom1504
  • Opened 
    on Jan 4
  • #665

see https://github.com/PrismarineJS/flying-squid/pull/663
bug
  • rom1504
  • Opened 
    on Jan 4
  • #664

https://github.com/PrismarineJS/flying-squid/actions/runs/12569764956/job/35038800928
  • rom1504
  • 1
  • Opened 
    on Jan 1
  • #661

I made the chunk changes from 1.16.5 to 1.17.1 and then I went straight to debugging. In my analysis I noticed that when reentering the world, the sectionMask sometimes doesn t have toLongArray. I did ...
  • FabioSmuu
  • 1
  • Opened 
    on Nov 23, 2024
  • #658

Ref: https://github.com/PrismarineJS/flying-squid/pull/650
  • Pandapip1
  • Opened 
    on Apr 22, 2024
  • #655

The place a block , can open and close a chest , and/or /setblock tests inconsistently fail for no apparent reason.
  • Pandapip1
  • 4
  • Opened 
    on Jan 8, 2024
  • #649

I suggest something like https://github.com/actions/stale be added to reduce the number of stale issues.
  • Pandapip1
  • 4
  • Opened 
    on Jan 7, 2024
  • #648
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