Highlights
- Pro
-
OpenGothic Public
Reimplementation of Gothic 2 Notr
-
Tempest Public
API abstraction layer for 3D graphics, UI and sound. Written in C++17 with Vulkan, DX12 and Metal support.
-
SPIRV-Cross Public
Forked from KhronosGroup/SPIRV-CrossSPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
GLSL Apache License 2.0 UpdatedNov 18, 2024 -
openal-soft Public
Forked from kcat/openal-softOpenAL Soft is a software implementation of the OpenAL 3D audio API.
C++ Other UpdatedJul 29, 2024 -
phoenix Public
Forked from GothicKit/ZenKitA re-implementation of file formats used by the early 2000's ZenGin
C++ MIT License UpdatedOct 20, 2023 -
glslang Public
Forked from KhronosGroup/glslangKhronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
C++ Other UpdatedApr 12, 2023 -
Vulkan-ValidationLayers Public
Forked from KhronosGroup/Vulkan-ValidationLayersVulkan Validation Layers
C++ Other UpdatedOct 19, 2022 -
Vulkan-Docs Public
Forked from KhronosGroup/Vulkan-DocsThe Vulkan API Specification and related tools
JavaScript Other UpdatedOct 10, 2022 -
ZenLib Public archive
Forked from ataulien/ZenLibLoading of proprietary formats used by the engine used by the games "Gothic" and "Gothic II"
-
FFmpeg Public
Forked from FFmpeg/FFmpegMirror of git://source.ffmpeg.org/ffmpeg.git
C Other UpdatedAug 9, 2020 -
stb Public
Forked from nothings/stbstb single-file public domain libraries for C/C++
C UpdatedNov 18, 2019 -