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Doing wizard stuff
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Doing wizard stuff
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simple, modern, code-only c# game framework/engine

C# 34 2 Updated Feb 4, 2025

My project for 7DRL 2024

C# 2 Updated Mar 17, 2024
5 9 Updated Mar 27, 2025

C# ECS Benchmarks

C# 28 4 Updated Mar 17, 2025

Source Generator optimizations for the C# ECS engine Arch

C# 6 Updated Mar 17, 2024

Arch ECS integration for Unity.

C# 147 12 Updated Aug 15, 2024

A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.

C# 4 3 Updated Feb 25, 2024

An example in Stride using Arch ECS.

C# 11 1 Updated Oct 11, 2024

Stride (formerly Xenko), a free and open-source cross-platform C# game engine.

C# 6,854 989 Updated Mar 25, 2025

Lecture "Concepts of Programming Languages" (M.Sc.)

TeX 8 1 Updated Jan 8, 2025
JavaScript 12 12 Updated Mar 29, 2025

Attempting to make a multiplayer first person shooter from essentially scratch

C# 5 Updated Sep 24, 2023

Comparison of different ECS libraries and data-oriented solutions with a strong emphasis on productivity and rapid prototyping.

C# 12 2 Updated Dec 2, 2023

Systems groups and update order for Arch ECS Framework

C# 11 1 Updated Jun 9, 2024

Data-oriented C# Game Engine with libraries & shaders hot-reloading.

C# 82 4 Updated Jan 29, 2025

Runtime glTF 2.0 Loader for Unity3D

C# 1,927 503 Updated Mar 27, 2025

Pure C# HighLevel API for multiplayer games

C# 231 26 Updated Mar 19, 2025

A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.

C# 1,214 124 Updated Mar 23, 2025

Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.

C 305 19 Updated May 15, 2023

Extremely fast MurmurHash implementation with zero heap allocations

C# 40 1 Updated Mar 13, 2020

The AI Code Editor

28,927 1,806 Updated Oct 13, 2024

Robust multiplayer game engine, used by Space Station 14

C# 575 463 Updated Mar 27, 2025

2D Pixel Engine Project Using MonoGame

C# 4 1 Updated Feb 1, 2023

Extensions for Arch with some useful features like Systems, Source Generator and Utils.

C# 176 47 Updated Mar 27, 2025

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

C++ 10,812 934 Updated Mar 28, 2025

A high-performance alloc free c# Jobscheduler.

C# 183 18 Updated Mar 18, 2025

High Performance QuadTree's for C# with proper struct support

C# 18 3 Updated Aug 15, 2022

Throw in the towel.

C# 739 53 Updated Jan 6, 2024
C# 40 5 Updated Sep 4, 2024
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