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nanoflann: a C++11 header-only library for Nearest Neighbor (NN) search with KD-trees
《开源大模型食用指南》针对中国宝宝量身打造的基于Linux环境快速微调(全参数/Lora)、部署国内外开源大模型(LLM)/多模态大模型(MLLM)教程
整理开源的中文大语言模型,以规模较小、可私有化部署、训练成本较低的模型为主,包括底座模型,垂直领域微调及应用,数据集与教程等。
QGIS is a free, open source, cross platform (lin/win/mac) geographical information system (GIS)
GitPython is a python library used to interact with Git repositories.
Python Fire is a library for automatically generating command line interfaces (CLIs) from absolutely any Python object.
Yoga is an embeddable layout engine targeting web standards.
😎 Curated list of awesome things around WebGPU ecosystem.
The Legend of Zelda: Tears of the Kingdom interactive maps!
这是学习 OpenGL ES 的训练项目,相关文章 http://www.jianshu.com/p/5cfdceac57fa
GLyphy is a signed-distance-field (SDF) text renderer using OpenGL ES2 shading language.
Over 400 terminal color schemes/themes for iTerm/iTerm2. Includes ports to Terminal, Konsole, PuTTY, Xresources, XRDB, Remmina, Termite, XFCE, Tilda, FreeBSD VT, Terminator, Kitty, MobaXterm, LXTer…
Android OpenGL ES 3.0 从入门到精通系统性学习教程 ( OpenGL ES 3.X Systematic Learning Tutorials)
基于矢量轮廓的GPU文字渲染
📖 书籍《Unity Shader入门精要》源代码
23 GoF Patterns: RAII-Centric C++ Implementation -> Explicit Ownership via unique_ptr/shared_ptr/weak_ptr
A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.
⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
C++11/14/17 std::expected with functional-style extensions
C++ Library Manager for Windows, Linux, and MacOS
Use commands in English to control Blender with OpenAI's GPT-4