Highlights
- Pro
Stars
A demonstration of how to play HDR video with Metal and AVFoundation
A WGSL compiler with linking and multi-format output.
Types and functions that make it a little easier to work with Core ML in Swift.
A full-featured ShaderToy renderer in ~400 lines of code.
Shadertoy for WebGPU compute shaders.
RenderPipeline is an open-source implementation of the book 'Real-Time Graphics Rendering Engine' (《实时图形绘制引擎技术》) framework.
Three Viewport Gizmo is a highly customizable standalone interactive three.js view helper controls, allowing effortless integration with popular camera libraries.
A comprehensive guide for Linux Network (Socket) programming
MikkTSpace vertex tangent calculation for JavaScript/TypeScript/Node.js, using Web Assembly.
Basic WebGL implementation of Doom 3's glare
TypeScript library that enhances the WebGPU API, allowing resource management in a type-safe, declarative way.
macOS menu bar app that shows how full the International Space Station's urine tank is in real time
Deferred Vulkan rendering playground using Crytek's Sponza scene
A software raytracing engine written in WebGPU