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kbeckmann / PicoDVI-N64
Forked from Wren6991/PicoDVIDigital N64 Video and Audio over Bitbanged DVI
Examples for iCE40 UltraPlus FPGA: BRAM, SPRAM, SPI, flash, DSP and a working RISC-V implementation
simple demo hardware code for implement access to ST7789 LCD display from FPGA
Reconfigurable 16-bit Virtual CPU for 6502 computers
Bluetooth gamepad, mouse and keyboard support for ESP32 and PicoW
ikjordan / PicoDVI
Forked from Wren6991/PicoDVIBitbanged DVI on the RP2040 Microcontroller. Updated to support audio. Also enables audio PWM on Olimex RP2040-PICO-PC
Switch to different gamepad modes using a gamepad as input. Re-use old gamepads that don't support USB connections or make compatibles with certain platform.
The official Neovim plugin for Supermaven
Define mesh-based VFX in RON files and load them into bevy
Event listening, bubbling, and callbacks
A networking library to make multiplayer games for the Bevy game engine
📜 A plugin for Bevy that allows you to write some of your game logic in a scripting language.
Server/Client network library for multiplayer games with authentication and connection management made with Rust
ECS-driven 2D and 3D physics engine for the Bevy game engine.
Billboard text and texture support for bevy