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VLC for Unity documentation

User documentation

Given that VLC for Unity is based on LibVLCSharp, it shares 99% of the same APIs which means the LibVLCSharp documentation applies. You can find it here.

A basic explanation of the demo scenes provided in the asset is detailed in the documentation text file.

Make a release

This is a list of things to check until the release is more automated. Though the "uploading to the store" step cannot be scripted currently.

  • plugins.dat generation,
  • avoid js files,
  • trial ftp upload,
  • check that editor and standalone demo scenes work,
  • check final package size size (~50MB),

Android

To be complete, the android asset for every ABIs needs:

  • classes.jar (only one file for all arch)
  • libc++_shared.so (per arch)
  • libvlc.so (per arch)
  • libVLCUnityPlugin.so (per arch)
  • LibVLCSharp and related DLLs (one file for all platform and architectures)

Platform support

Currently the only supported platforms are:

  • Windows classic (win64).
  • Android (all ABIs).
  • UWP (win64, ARM64).
  • iOS (arm64).
  • macOS (arm64, x64).