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AnimatableKeyTests.cs
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using System;
using System.Collections.Generic;
using NUnit.Framework;
namespace Xamarin.Forms.Core.UnitTests
{
[TestFixture]
public class AnimatableKeyTests
{
class FakeAnimatable : IAnimatable
{
public void BatchBegin()
{
}
public void BatchCommit()
{
}
}
[Test]
public void KeysWithDifferentHandlesAreNotEqual()
{
var animatable = new FakeAnimatable();
var key1 = new AnimatableKey(animatable, "handle1");
var key2 = new AnimatableKey(animatable, "handle2");
Assert.AreNotEqual(key1, key2);
}
[Test]
public void KeysWithDifferentAnimatablesAreNotEqual()
{
var animatable1 = new FakeAnimatable();
var animatable2 = new FakeAnimatable();
var key1 = new AnimatableKey(animatable1, "handle");
var key2 = new AnimatableKey(animatable2, "handle");
Assert.AreNotEqual(key1, key2);
}
[Test]
public void KeysWithSameAnimatableAndHandleAreEqual()
{
var animatable = new FakeAnimatable();
var key1 = new AnimatableKey(animatable, "handle");
var key2 = new AnimatableKey(animatable, "handle");
Assert.AreEqual(key1, key2);
}
[Test]
public void ThrowsWhenKeysWithSameAnimatableAdded()
{
var animatable = new FakeAnimatable();
var key1 = new AnimatableKey(animatable, "handle");
var key2 = new AnimatableKey(animatable, "handle");
var dict = new Dictionary<AnimatableKey, object> { { key1, new object() } };
Assert.Throws<ArgumentException>(() =>
{
var closureKey1 = key1;
var closureKey2 = key1;
var closureAnimatable = animatable;
dict.Add(key2, new object());
});
}
}
}