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ProceduralTerrain
ProceduralTerrain PublicThis is my attempt at creating a procedurally generated world. It's in the early stages still; right now I have a complex terrain generated using the Diamond Square algorithm.
C++ 1
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HexGL
HexGL PublicForked from BKcore/HexGL
Source code of HexGL, the futuristic HTML5 racing game by Thibaut Despoulain (me)
JavaScript
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