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Improve tessellation example description
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examples/README.md

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@@ -123,9 +123,11 @@ python manage.py runeffect examples.raymaching
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Terrain
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Simple tessellation example using a height map. The original vertex buffer is a 8 x 8 reolution
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Simple tessellation example using a height map. The original vertex buffer is a 8 x 8 resolution
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grid with 128 triangles. Each triangle is tessellated using inner and outer level of 64
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giving us around 780.000 triangles. We toggle the draw mode between textured and wireframe over time.
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Because the tessellation evaluation shader reads from the height map we get curved tessellation
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instead of all triangles ending up in the same plane.
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```bash
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python manage.py runeffect examples.terrain

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