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vcrmode.cpp
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//===========================================================================//
#include "pch_tier0.h"
#ifdef _WIN32
#define WIN_32_LEAN_AND_MEAN
#include <windows.h>
#include <winsock.h>
#endif
#include <time.h>
#include <assert.h>
#include <stdio.h>
#include <stdarg.h>
#include <string.h>
#include "tier0/vcrmode.h"
#include "tier0/dbg.h"
// FIXME: We totally have a bad tier dependency here
#include "inputsystem/inputenums.h"
#ifndef NO_VCR
#define PvRealloc realloc
#define PvAlloc malloc
#define VCR_RuntimeAssert(x) VCR_RuntimeAssertFn(x, #x)
double g_flLastVCRFloatTimeValue;
bool g_bExpectingWindowProcCalls = false;
IVCRHelpers *g_pHelpers = 0;
FILE *g_pVCRFile = NULL;
VCRMode_t g_VCRMode = VCR_Disabled;
VCRMode_t g_OldVCRMode = VCR_Invalid; // Stored temporarily between SetEnabled(0)/SetEnabled(1) blocks.
int g_iCurEvent = 0;
int g_CurFilePos = 0; // So it knows when we're done playing back.
int g_FileLen = 0;
VCREvent g_LastReadEvent = (VCREvent)-1; // Last VCR_ReadEvent() call.
int g_LastEventThread; // The thread index of the thread that g_LastReadEvent is intended for.
int g_bVCREnabled = 0;
// ------------------------------------------------------------------------------------------ //
// These wrappers exist because for some reason thread-blocking functions nuke the
// last function on the call stack, so it's very hard to debug without these wrappers.
// ------------------------------------------------------------------------------------------ //
inline unsigned long Wrap_WaitForSingleObject( HANDLE hObj, DWORD duration )
{
return WaitForSingleObject( hObj, duration );
}
inline unsigned long Wrap_WaitForMultipleObjects( uint32 nHandles, const void **pHandles, int bWaitAll, uint32 timeout )
{
return WaitForMultipleObjects( nHandles, (const HANDLE *)pHandles, bWaitAll, timeout );
}
inline void Wrap_EnterCriticalSection( CRITICAL_SECTION *pSection )
{
EnterCriticalSection( pSection );
}
// ------------------------------------------------------------------------------------------ //
// Threadsafe debugging file output.
// ------------------------------------------------------------------------------------------ //
FILE *g_pDebugFile = 0;
CRITICAL_SECTION g_DebugFileCS;
class CCSInit
{
public:
CCSInit()
{
InitializeCriticalSection( &g_DebugFileCS );
}
~CCSInit()
{
DeleteCriticalSection( &g_DebugFileCS );
}
} g_DebugFileCS222;
void VCR_Debug( const char *pMsg, ... )
{
va_list marker;
va_start( marker, pMsg );
EnterCriticalSection( &g_DebugFileCS );
if ( !g_pDebugFile )
g_pDebugFile = fopen( "c:\\vcrdebug.txt", "wt" );
if ( g_pDebugFile )
{
vfprintf( g_pDebugFile, pMsg, marker );
fflush( g_pDebugFile );
}
LeaveCriticalSection( &g_DebugFileCS );
va_end( marker );
}
// ------------------------------------------------------------------------------------------ //
// VCR threading support.
// It uses 2 methods to implement threading, depending on whether you're recording or not.
//
// If you're recording, it uses critical sections to control access to the events written
// into the file.
//
// During playback, every thread waits on a windows event handle. When a VCR event is done
// being read out, it peeks ahead and sees which thread should get the next VCR event
// and it wakes up that thread.
// ------------------------------------------------------------------------------------------ //
#define MAX_VCR_THREADS 512
class CVCRThreadInfo
{
public:
DWORD m_ThreadID; // The Windows thread ID.
HANDLE m_hWaitEvent; // Used to get the signal that there is an event for this thread.
bool m_bEnabled; // By default, this is true, but it can be set to false to temporarily disable a thread's VCR usage.
};
CVCRThreadInfo *g_pVCRThreads = NULL; // This gets allocated to MAX_VCR_THREADS size if we're doing any VCR recording or playback.
int g_nVCRThreads = 0;
// Used to avoid writing the thread ID into events that are for the main thread.
DWORD g_VCRMainThreadID = 0;
// Set to true if VCR_Start is ever called.
bool g_bVCRStartCalled = false;
unsigned short GetCurrentVCRThreadIndex()
{
DWORD hCurThread = GetCurrentThreadId();
for ( int i=0; i < g_nVCRThreads; i++ )
{
if ( g_pVCRThreads[i].m_ThreadID == hCurThread )
return (unsigned short)i;
}
Error( "GetCurrentVCRThreadInfo: no matching thread." );
return 0;
}
CVCRThreadInfo* GetCurrentVCRThreadInfo()
{
return &g_pVCRThreads[ GetCurrentVCRThreadIndex() ];
}
static void VCR_SignalNextEvent();
// ------------------------------------------------------------------------------------------ //
// This manages which thread gets the next event.
// ------------------------------------------------------------------------------------------ //
CRITICAL_SECTION g_VCRCriticalSection;
class CVCRThreadSafe
{
public:
CVCRThreadSafe()
{
m_bSignalledNextEvent = false;
if ( g_VCRMode == VCR_Record )
{
Wrap_EnterCriticalSection( &g_VCRCriticalSection );
}
else if ( g_VCRMode == VCR_Playback )
{
// Wait until our event is signalled, telling us that we are the next guy in line for an event.
WaitForSingleObject( GetCurrentVCRThreadInfo()->m_hWaitEvent, INFINITE );
}
}
~CVCRThreadSafe()
{
if ( g_VCRMode == VCR_Record )
{
LeaveCriticalSection( &g_VCRCriticalSection );
}
else if ( g_VCRMode == VCR_Playback && !m_bSignalledNextEvent )
{
// Set the event for the next thread's VCR event.
VCR_SignalNextEvent();
}
}
void SignalNextEvent()
{
VCR_SignalNextEvent();
m_bSignalledNextEvent = true;
}
private:
bool m_bSignalledNextEvent;
};
class CVCRThreadSafeInitter
{
public:
CVCRThreadSafeInitter()
{
InitializeCriticalSection( &g_VCRCriticalSection );
}
~CVCRThreadSafeInitter()
{
DeleteCriticalSection( &g_VCRCriticalSection );
}
} g_VCRThreadSafeInitter;
#define VCR_THREADSAFE CVCRThreadSafe vcrThreadSafe;
// ---------------------------------------------------------------------- //
// Internal functions.
// ---------------------------------------------------------------------- //
static void VCR_Error( const char *pFormat, ... )
{
#ifdef _DEBUG
// Figure out which thread we're in, for the debugger.
DWORD curThreadId = GetCurrentThreadId();
int iCurThread = -1;
for ( int i=0; i < g_nVCRThreads; i++ )
{
if ( g_pVCRThreads[i].m_ThreadID == curThreadId )
iCurThread = i;
}
DebuggerBreak();
#endif
char str[256];
va_list marker;
va_start( marker, pFormat );
_vsnprintf( str, sizeof( str ), pFormat, marker );
va_end( marker );
g_pHelpers->ErrorMessage( str );
VCREnd();
}
static void VCR_RuntimeAssertFn(int bAssert, char const *pStr)
{
if(!bAssert)
{
VCR_Error( "*** VCR ASSERT FAILED: %s ***\n", pStr );
}
}
static void VCR_Read(void *pDest, int size)
{
if(!g_pVCRFile)
{
memset(pDest, 0, size);
return;
}
fread(pDest, 1, size, g_pVCRFile);
g_CurFilePos += size;
VCR_RuntimeAssert(g_CurFilePos <= g_FileLen);
if(g_CurFilePos >= g_FileLen)
{
VCREnd();
}
}
template<class T>
static void VCR_ReadVal(T &val)
{
VCR_Read(&val, sizeof(val));
}
static void VCR_Write(void const *pSrc, int size)
{
fwrite(pSrc, 1, size, g_pVCRFile);
fflush(g_pVCRFile);
}
template<class T>
static void VCR_WriteVal(T &val)
{
VCR_Write(&val, sizeof(val));
}
void VCR_SignalNextEvent()
{
// When this function is called, we know that we are the only thread that is accessing the VCR file.
unsigned char event;
VCR_Read( &event, 1 );
// Verify that we're in the correct thread for this event.
unsigned short threadID;
if ( event & 0x80 )
{
VCR_ReadVal( threadID );
event &= ~0x80;
}
else
{
threadID = 0;
}
// Must be a valid thread ID.
if ( threadID >= g_nVCRThreads )
{
Error( "VCR_ReadEvent: invalid threadID (%d).", threadID );
}
// Now signal the next thread.
g_LastReadEvent = (VCREvent)event;
g_LastEventThread = threadID;
SetEvent( g_pVCRThreads[threadID].m_hWaitEvent );
}
static VCREvent VCR_ReadEvent()
{
return g_LastReadEvent;
}
static void VCR_WriteEvent( VCREvent event )
{
unsigned char cEvent = (unsigned char)event;
unsigned short threadID = GetCurrentVCRThreadIndex();
if ( threadID == 0 )
{
VCR_Write( &cEvent, 1 );
}
else
{
cEvent |= 0x80;
VCR_Write( &cEvent, 1 );
VCR_WriteVal( threadID );
}
}
static void VCR_IncrementEvent()
{
++g_iCurEvent;
}
static void VCR_Event(VCREvent type)
{
if ( g_VCRMode == VCR_Disabled )
return;
VCR_IncrementEvent();
if(g_VCRMode == VCR_Record)
{
VCR_WriteEvent(type);
}
else
{
VCREvent currentEvent = VCR_ReadEvent();
VCR_RuntimeAssert( currentEvent == type );
}
}
// ---------------------------------------------------------------------- //
// VCR trace interface.
// ---------------------------------------------------------------------- //
class CVCRTrace : public IVCRTrace
{
public:
virtual VCREvent ReadEvent()
{
return VCR_ReadEvent();
}
virtual void Read( void *pDest, int size )
{
VCR_Read( pDest, size );
}
};
static CVCRTrace g_VCRTrace;
// ---------------------------------------------------------------------- //
// VCR interface.
// ---------------------------------------------------------------------- //
static int VCR_Start( char const *pFilename, bool bRecord, IVCRHelpers *pHelpers )
{
unsigned long version;
g_VCRMainThreadID = GetCurrentThreadId();
g_bVCRStartCalled = true;
// Setup the initial VCR thread list.
g_pVCRThreads = new CVCRThreadInfo[MAX_VCR_THREADS];
g_pVCRThreads[0].m_ThreadID = GetCurrentThreadId();
g_pVCRThreads[0].m_hWaitEvent = CreateEvent( NULL, false, false, NULL );
g_pVCRThreads[0].m_bEnabled = true;
g_nVCRThreads = 1;
g_pHelpers = pHelpers;
VCREnd();
g_OldVCRMode = VCR_Invalid;
if ( bRecord )
{
char *pCommandLine = GetCommandLine();
if ( !strstr( pCommandLine, "-nosound" ) )
Error( "VCR record: must use -nosound." );
g_pVCRFile = fopen( pFilename, "wb" );
if( g_pVCRFile )
{
// Write the version.
version = VCRFILE_VERSION;
VCR_Write(&version, sizeof(version));
g_VCRMode = VCR_Record;
return TRUE;
}
else
{
return FALSE;
}
}
else
{
g_pVCRFile = fopen( pFilename, "rb" );
if( g_pVCRFile )
{
// Get the file length.
fseek(g_pVCRFile, 0, SEEK_END);
g_FileLen = ftell(g_pVCRFile);
fseek(g_pVCRFile, 0, SEEK_SET);
g_CurFilePos = 0;
// Verify the file version.
VCR_Read(&version, sizeof(version));
if(version != VCRFILE_VERSION)
{
assert(!"VCR_Start: invalid file version");
VCREnd();
return FALSE;
}
g_VCRMode = VCR_Playback;
VCR_SignalNextEvent(); // Signal the first thread for its event.
return TRUE;
}
else
{
return FALSE;
}
}
}
static void VCR_End()
{
if ( g_pVCRFile )
{
fclose(g_pVCRFile);
g_pVCRFile = NULL;
}
if ( g_VCRMode == VCR_Playback )
{
// It's going to get screwy now, especially if we have threads, so just exit.
#ifdef _DEBUG
if ( IsDebuggerPresent() )
DebuggerBreak();
#endif
TerminateProcess( GetCurrentProcess(), 1 );
}
g_VCRMode = VCR_Disabled;
}
static IVCRTrace* VCR_GetVCRTraceInterface()
{
return &g_VCRTrace;
}
static VCRMode_t VCR_GetMode()
{
return g_VCRMode;
}
static void VCR_SetEnabled( int bEnabled )
{
if ( g_VCRMode != VCR_Disabled )
{
g_pVCRThreads[ GetCurrentVCRThreadIndex() ].m_bEnabled = (bEnabled != 0);
}
}
inline bool IsVCRModeEnabledForThisThread()
{
if ( g_VCRMode == VCR_Disabled || !g_bVCRStartCalled )
return false;
return g_pVCRThreads[ GetCurrentVCRThreadIndex() ].m_bEnabled;
}
static void VCR_SyncToken(char const *pToken)
{
// Preamble.
if ( !IsVCRModeEnabledForThisThread() )
return;
unsigned char len;
VCR_THREADSAFE;
VCR_Event(VCREvent_SyncToken);
if(g_VCRMode == VCR_Record)
{
int intLen = strlen( pToken );
assert( intLen <= 255 );
len = (unsigned char)intLen;
VCR_Write(&len, 1);
VCR_Write(pToken, len);
}
else if(g_VCRMode == VCR_Playback)
{
char test[256];
VCR_Read(&len, 1);
VCR_Read(test, len);
VCR_RuntimeAssert( len == (unsigned char)strlen(pToken) );
VCR_RuntimeAssert( memcmp(pToken, test, len) == 0 );
}
}
static double VCR_Hook_Sys_FloatTime(double time)
{
// Preamble.
if ( !IsVCRModeEnabledForThisThread() )
return time;
VCR_THREADSAFE;
VCR_Event(VCREvent_Sys_FloatTime);
if(g_VCRMode == VCR_Record)
{
VCR_Write(&time, sizeof(time));
}
else if(g_VCRMode == VCR_Playback)
{
VCR_Read(&time, sizeof(time));
g_flLastVCRFloatTimeValue = time;
}
return time;
}
static int VCR_Hook_PeekMessage(
struct tagMSG *msg,
void *hWnd,
unsigned int wMsgFilterMin,
unsigned int wMsgFilterMax,
unsigned int wRemoveMsg
)
{
// Preamble.
if ( !IsVCRModeEnabledForThisThread() )
return PeekMessage((MSG*)msg, (HWND)hWnd, wMsgFilterMin, wMsgFilterMax, wRemoveMsg);
VCR_THREADSAFE;
if( g_VCRMode == VCR_Record )
{
// The trapped windowproc calls should be flushed by the time we get here.
int ret;
ret = PeekMessage( (MSG*)msg, (HWND)hWnd, wMsgFilterMin, wMsgFilterMax, wRemoveMsg );
// NOTE: this must stay AFTER the trapped window proc calls or things get
// read back in the wrong order.
VCR_Event( VCREvent_PeekMessage );
VCR_WriteVal(ret);
if(ret)
VCR_Write(msg, sizeof(MSG));
return ret;
}
else
{
Assert( g_VCRMode == VCR_Playback );
// Playback any windows messages that got trapped.
VCR_Event( VCREvent_PeekMessage );
int ret;
VCR_ReadVal(ret);
if(ret)
VCR_Read(msg, sizeof(MSG));
return ret;
}
}
void VCR_Hook_RecordGameMsg( const InputEvent_t& event )
{
// Preamble.
if ( !IsVCRModeEnabledForThisThread() )
return;
VCR_THREADSAFE;
if ( g_VCRMode == VCR_Record )
{
VCR_Event( VCREvent_GameMsg );
char val = 1;
VCR_WriteVal( val );
VCR_WriteVal( event.m_nType );
VCR_WriteVal( event.m_nData );
VCR_WriteVal( event.m_nData2 );
VCR_WriteVal( event.m_nData3 );
}
}
void VCR_Hook_RecordEndGameMsg()
{
// Preamble.
if ( !IsVCRModeEnabledForThisThread() )
return;
VCR_THREADSAFE;
if ( g_VCRMode == VCR_Record )
{
VCR_Event( VCREvent_GameMsg );
char val = 0;
VCR_WriteVal( val ); // record that there are no more messages.
}
}
bool VCR_Hook_PlaybackGameMsg( InputEvent_t* pEvent )
{
// Preamble.
if ( !IsVCRModeEnabledForThisThread() )
return false;
VCR_THREADSAFE;
if ( g_VCRMode == VCR_Playback )
{
VCR_Event( VCREvent_GameMsg );
char bMsg;
VCR_ReadVal( bMsg );
if ( bMsg )
{
VCR_ReadVal( pEvent->m_nType );
VCR_ReadVal( pEvent->m_nData );
VCR_ReadVal( pEvent->m_nData2 );
VCR_ReadVal( pEvent->m_nData3 );
return true;
}
}
return false;
}
static void VCR_Hook_GetCursorPos(struct tagPOINT *pt)
{
// Preamble.
if ( !IsVCRModeEnabledForThisThread() )
{
GetCursorPos(pt);
return;
}
VCR_THREADSAFE;
VCR_Event(VCREvent_GetCursorPos);
if(g_VCRMode == VCR_Playback)
{
VCR_ReadVal(*pt);
}
else
{
GetCursorPos(pt);
if(g_VCRMode == VCR_Record)
{
VCR_WriteVal(*pt);
}
}
}
static void VCR_Hook_ScreenToClient(void *hWnd, struct tagPOINT *pt)
{
// Preamble.
if ( !IsVCRModeEnabledForThisThread() )
{
ScreenToClient((HWND)hWnd, pt);
return;
}
VCR_THREADSAFE;
VCR_Event(VCREvent_ScreenToClient);
if(g_VCRMode == VCR_Playback)
{
VCR_ReadVal(*pt);
}
else
{
ScreenToClient((HWND)hWnd, pt);
if(g_VCRMode == VCR_Record)
{
VCR_WriteVal(*pt);
}
}
}
static int VCR_Hook_recvfrom(int s, char *buf, int len, int flags, struct sockaddr *from, int *fromlen)
{
// Preamble.
if ( !IsVCRModeEnabledForThisThread() )
{
return recvfrom((SOCKET)s, buf, len, flags, from, fromlen);
}
VCR_THREADSAFE;
VCR_Event(VCREvent_recvfrom);
int ret;
if ( g_VCRMode == VCR_Playback )
{
// Get the result from our file.
VCR_Read(&ret, sizeof(ret));
if(ret == SOCKET_ERROR)
{
int err;
VCR_ReadVal(err);
WSASetLastError(err);
}
else
{
VCR_Read( buf, ret );
char bFrom;
VCR_ReadVal( bFrom );
if ( bFrom )
{
VCR_Read( from, *fromlen );
}
}
}
else
{
ret = recvfrom((SOCKET)s, buf, len, flags, from, fromlen);
if ( g_VCRMode == VCR_Record )
{
// Record the result.
VCR_Write(&ret, sizeof(ret));
if(ret == SOCKET_ERROR)
{
int err = WSAGetLastError();
VCR_WriteVal(err);
}
else
{
VCR_Write( buf, ret );
char bFrom = !!from;
VCR_WriteVal( bFrom );
if ( bFrom )
VCR_Write( from, *fromlen );
}
}
}
return ret;
}
static int VCR_Hook_recv(int s, char *buf, int len, int flags)
{
// Preamble.
if ( !IsVCRModeEnabledForThisThread() )
{
return recv( (SOCKET)s, buf, len, flags );
}
VCR_THREADSAFE;
VCR_Event(VCREvent_recv);
int ret;
if ( g_VCRMode == VCR_Playback )
{
// Get the result from our file.
VCR_Read(&ret, sizeof(ret));
if(ret == SOCKET_ERROR)
{
int err;
VCR_ReadVal(err);
WSASetLastError(err);
}
else
{
VCR_Read( buf, ret );
}
}
else
{
ret = recv( (SOCKET)s, buf, len, flags );
if ( g_VCRMode == VCR_Record )
{
// Record the result.
VCR_Write(&ret, sizeof(ret));
if(ret == SOCKET_ERROR)
{
int err = WSAGetLastError();
VCR_WriteVal(err);
}
else
{
VCR_Write( buf, ret );
}
}
}
return ret;
}
static int VCR_Hook_send(int s, const char *buf, int len, int flags)
{
// Preamble.
if ( !IsVCRModeEnabledForThisThread() )
{
return send( (SOCKET)s, buf, len, flags );
}
VCR_THREADSAFE;
VCR_Event(VCREvent_send);
int ret;
if ( g_VCRMode == VCR_Playback )
{
// Get the result from our file.
VCR_Read(&ret, sizeof(ret));
if(ret == SOCKET_ERROR)
{
int err;
VCR_ReadVal(err);
WSASetLastError(err);
}
}
else
{
ret = send( (SOCKET)s, buf, len, flags );
if ( g_VCRMode == VCR_Record )
{
// Record the result.
VCR_Write(&ret, sizeof(ret));
if(ret == SOCKET_ERROR)
{
int err = WSAGetLastError();
VCR_WriteVal(err);
}
}
}
return ret;
}
static void VCR_Hook_Cmd_Exec(char **f)
{
// Preamble.
if ( !IsVCRModeEnabledForThisThread() )
return;
VCR_THREADSAFE;
VCR_Event(VCREvent_Cmd_Exec);
if(g_VCRMode == VCR_Playback)
{
int len;
VCR_Read(&len, sizeof(len));
if(len == -1)
{
*f = NULL;
}
else
{
*f = (char*)PvAlloc(len);
VCR_Read(*f, len);
}
}
else if(g_VCRMode == VCR_Record)
{
int len;
char *str = *f;
if(str)
{
len = strlen(str)+1;
VCR_Write(&len, sizeof(len));
VCR_Write(str, len);
}
else
{
len = -1;
VCR_Write(&len, sizeof(len));
}
}
}
static char* VCR_Hook_GetCommandLine()
{
// This function is special in that it can be called before VCR mode is initialized.
// In this special case, just return the command line.
if ( !g_pVCRThreads )
return GetCommandLine();
// Preamble.
if ( !IsVCRModeEnabledForThisThread() )
return GetCommandLine();
VCR_THREADSAFE;
VCR_Event(VCREvent_CmdLine);
int len;
char *ret;
if(g_VCRMode == VCR_Playback)
{
VCR_Read(&len, sizeof(len));
ret = new char[len];
VCR_Read(ret, len);
}
else
{
ret = GetCommandLine();
if(g_VCRMode == VCR_Record)