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Menu.h
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// "$Id$"
//
// Copyright 1998-2006 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
#ifndef fltk_Menu_h
#define fltk_Menu_h
#include "Group.h"
namespace fltk {
class FL_API Menu;
class FL_API List {
public:
virtual int children(const Menu*, const int* indexes, int level);
virtual Widget* child(const Menu*, const int* indexes, int level);
virtual void flags_changed(const Menu*, Widget*);
virtual ~List();
};
enum { // Special flag values for add(), you can also use Flags.h values
// These match values from Fl_Menu_Item in fltk 1.0:
MENU_TOGGLE = 2,
MENU_RADIO = 8,
SUBMENU = 0x40,
MENU_DIVIDER = 0x80
};
class FL_API Menu : public Group {
public:
Menu(int,int,int,int, const char* l=0, bool begin=false);
List* list() const {return list_;}
void list(List* l) {list_ = l;}
void layout();
static NamedStyle* default_style;
int children(const int* indexes, int level) const ;
int children(int index) const;
int children() const ;
Widget* child(const int* indexes, int level) const ;
Widget* child(int index) const ;
Widget* item() const {return item_;}
Widget* item(Widget* v) {return item_ = v;}
bool set_item(const int* indexes, int level);
Widget* get_item();
int value() const {return Group::focus_index();}
bool value(int v);
int size() const {return children();}
void layout_in(Widget*,const int* indexes, int level) const;
void draw_in(Widget*,const int* indexes, int level, int, int) const;
int find_selected(Widget*,const int* indexes, int level, int, int) const;
Rectangle get_location(Widget*,const int* indexes, int level, int) const;
int popup(const Rectangle&, const char* title=0,bool menubar=false);
int handle_shortcut();
static void default_callback(Widget*, void*);
void execute(Widget*);
void global();
Widget* find(const char*) const;
void remove(const char* l) { delete find(l); }
Widget* add(const char*, unsigned shortcut, Callback*, void* = 0, int = 0);
Widget* replace(const char*, unsigned shortcut, Callback*, void* = 0, int = 0);
Widget* insert(int n, const char*, unsigned shortcut, Callback*, void* = 0, int = 0);
Widget* add(const char*, void* = 0);
Group* add_group(const char* label, Group* parent=0, void* data=0);
Widget* add_leaf(const char* label, Group* parent=0, void* data=0);
Widget* add_many(const char*);
Widget* replace(const char*, void* = 0);
Widget* insert(int n, const char*, void* = 0);
// Undo the overrides of stuff from Group:
/** Calls Group::add(o) */
void add(Widget& o) {Group::add(o);}
/** Calls Menu::add(*o) */
inline void add(Widget* o) {add(*o);}
/** Calls Group::insert(o, n) */
void insert(Widget& o, int n) {Group::insert(o, n);}
/** Calls Group::replace(index, o) */
void replace(int index, Widget& o) {Group::replace(index, o);}
/** Calls Group::replace(old, o) */
void replace(Widget& old, Widget& o) {Group::replace(old,o);}
/** Calls Group::remove(index) */
void remove(int index) {Group::remove(index);}
/** Calls Group::remove(o) */
void remove(Widget& o) {Group::remove(o);}
/** Calls Group::remove(o) */
void remove(Widget* o) {Group::remove(o);}
#ifdef Fl_Menu_Item_h
// Commented-out methods cannot be emulated.
//const Fl_Menu_Item* test_shortcut();
//Fl_Menu_Item* menu() const;
void copy(const Fl_Menu_Item* m, void* data = 0) {clear(); m->add_to(this,data);}
void menu(const Fl_Menu_Item* m) {copy(m,0);}
void replace(int n, const char* s) { child(n)->label(s); }
void replace(const char* l, const char* s) { find(l)->label(s); }
void shortcut(const char* l, unsigned s) { find(l)->shortcut(s); }
void shortcut(unsigned s) {Widget::shortcut(s);}
unsigned shortcut() const {return Widget::shortcut();}
void shortcut(int i, unsigned s) { child(i)->shortcut(s); }
//int index(Fl_Menu_Item* m) const { return m - menu_; }
//int index(const char* label) const;
//void replace(Fl_Menu_Item* m, const char* s) { replace(index(m), s); }
//void remove(Fl_Menu_Item* m) { remove(index(m)); }
//void shortcut(Fl_Menu_Item* m, unsigned s) {shortcut(index(m), s);}
//void mode(int i,int x);
//void mode(Fl_Menu_Item* m, int x) {mode(index(m), x);}
//void mode(const char* l, int x) {mode(index(l), x);}
unsigned mode(int i) const {return child(i)->flags() >> 8;}
//unsigned mode(Fl_Menu_Item* m) const {return mode(index(m));}
unsigned mode(const char* l) const {return find(l)->flags() >> 8;}
// in fltk 1.0 these returned/took an Fl_Menu_Item*:
Widget* mvalue() {return item();}
//void value(Widget* o) {set_item(o);}
const char *text(int i) const {return i >= 0 ? child(i)->label() : 0;}
const char *text() const {Widget* w = item(); return w ? w->label() : 0;}
#endif
protected:
Widget *try_popup(const Rectangle&,const char* title=0,bool menubar=false);
private:
List* list_;
Widget* item_;
};
}
#endif
//
// End of "$Id$".
//