-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathWidget.h
336 lines (291 loc) · 11.7 KB
/
Widget.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
// "$Id$"
//
// Copyright 1998-2006 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
#ifndef fltk_Widget_h
#define fltk_Widget_h
#include "Style.h"
#include "Rectangle.h"
namespace fltk {
class FL_API Widget;
class FL_API Window;
class FL_API Symbol;
class FL_API Group;
class FL_API AssociationType;
class FL_API AssociationFunctor;
struct Cursor;
typedef void (Callback )(Widget*, void*); /**< Callback is a function pointer to a fltk callback mechanism. It points to any function void foo(Widget*, void*) */
typedef Callback* Callback_p; /**< A pointer to a Callback. Needed for BORLAND */
typedef void (Callback0)(Widget*); /**< Function pointer to a callback with only one argument, the widget */
typedef void (Callback1)(Widget*, long); /**<Function pointer to a callback with a long argument instead of a void argument*/
#ifdef FLTK_1_WIDGET // back-compatability section:
FL_API Font* font(int);
#endif
class FL_API Widget : public Rectangle {
// disable the copy assignment/constructors:
Widget & operator=(const Widget &);
Widget(const Widget &);
public:
Widget(int,int,int,int,const char* =0);
virtual ~Widget();
virtual void draw();
virtual int handle(int);
int send(int event);
virtual void layout();
const Style* style() const { return style_; }
void style(const Style* s) { style_ = s; }
void style(const Style& s) { style_ = &s; }
bool copy_style(const Style* s);
static NamedStyle* default_style;
static Symbol* default_glyph;
Group* parent() const { return parent_; }
void parent(Group* w) { parent_ = w; }
Window* window() const ;
enum WidgetVisualType {
// Values for type() shared by Button and menu Item, and for fake RTTI:
RESERVED_TYPE = 0x64,
TOGGLE = RESERVED_TYPE+1,
RADIO = RESERVED_TYPE+2,
GROUP_TYPE = 0xe0,
WINDOW_TYPE = 0xf0
};
uchar type() const { return type_; }
void type(uchar t) { type_ = t; }
bool is_group() const { return type_ >= GROUP_TYPE; }
bool is_window() const { return type_ >= WINDOW_TYPE; }
bool resize(int x,int y,int w,int h);
bool position(int x, int y) ;
bool resize(int w, int h) ;
void get_absolute_rect( Rectangle *rect ) const;
const char* label() const { return label_; }
void label(const char* a);
void copy_label(const char* a);
const Symbol* image() const { return image_; }
void image(const Symbol* a) { image_ = a; }
void image(const Symbol& a) { image_ = &a; }
const char *tooltip() const { return tooltip_; }
void tooltip(const char *t) { tooltip_ = t; }
unsigned shortcut() const ;
void shortcut(unsigned key) ;
bool add_shortcut(unsigned key);
bool remove_shortcut(unsigned key);
void remove_shortcuts() ;
unsigned label_shortcut() const;
bool test_label_shortcut() const;
bool test_shortcut() const ;
bool test_shortcut(bool) const;
Callback_p callback() const { return callback_; }
void callback(Callback* c, void* p) { callback_=c; user_data_=p; }
void callback(Callback* c) { callback_=c; }
void callback(Callback0*c) { callback_=(Callback*)c; }
void callback(Callback1*c, long p=0) { callback_=(Callback*)c; user_data_=(void*)p; }
void* user_data() const { return user_data_; }
void user_data(void* v) { user_data_ = v; }
long argument() const { return (long)user_data_; }
void argument(long v) { user_data_ = (void*)v; }
uchar when() const { return when_; }
void when(uchar i) { when_ = i; }
static void default_callback(Widget*, void*);
void do_callback() { callback_(this,user_data_); }
void do_callback(Widget* o,void* arg=0) { callback_(o,arg); }
void do_callback(Widget* o,long arg) { callback_(o,(void*)arg); }
bool contains(const Widget*) const;
bool inside(const Widget* o) const { return o && o->contains(this); }
bool pushed() const ;
bool focused() const ;
bool belowmouse() const ;
Flags flags() const { return flags_; }
void flags(Flags f) { flags_ = f; }
void set_flag(unsigned f) { flags_ |= f; }
void clear_flag(unsigned f) { flags_ &= ~f; }
void invert_flag(unsigned f) { flags_ ^= f; }
void set_flag(unsigned f,bool b) { flags_ = (flags_&~f)|(b?f:0); }
bool flag(unsigned f) const { return (flags_ & f) != 0; }
bool any_of(unsigned f) const{ return (flags_ & f) != 0; }
bool all_of(unsigned f) const{ return (flags_ & f) == f; }
bool state() const { return flag(STATE); }
bool state(bool);
bool set() { return state(true); }
bool clear() { return state(false); }
void setonly();
Flags align() const { return flags_&ALIGN_MASK; }
void align(unsigned a) { flags_ = (flags_ & (~ALIGN_MASK)) | a; }
bool visible() const { return !flag(INVISIBLE); }
bool visible_r() const ;
void show() ;
void hide() ;
void set_visible() { clear_flag(INVISIBLE); }
void clear_visible() { set_flag(INVISIBLE); }
bool active() const { return !flag(INACTIVE); }
bool active_r() const ;
void activate() ;
void activate(int b) { if (b) activate(); else deactivate(); }
void deactivate() ;
bool output() const { return flag(OUTPUT); }
void set_output() { set_flag(OUTPUT); }
void clear_output() { clear_flag(OUTPUT); }
bool takesevents() const { return !any_of(OUTPUT|INVISIBLE|INACTIVE); }
bool changed() const { return flag(CHANGED); }
void set_changed() { set_flag(CHANGED); }
void clear_changed() { clear_flag(CHANGED); }
bool selected() const { return flag(SELECTED); }
void set_selected() { set_flag(SELECTED); }
void clear_selected() { clear_flag(SELECTED); }
bool click_to_focus() { return flag(CLICK_TO_FOCUS); }
void set_click_to_focus() { set_flag(CLICK_TO_FOCUS); }
void clear_click_to_focus() { clear_flag(CLICK_TO_FOCUS); }
bool tab_to_focus() { return flag(TAB_TO_FOCUS); }
void set_tab_to_focus() { set_flag(TAB_TO_FOCUS); }
void clear_tab_to_focus() { clear_flag(TAB_TO_FOCUS|CLICK_TO_FOCUS); }
bool horizontal() const { return !flag(LAYOUT_VERTICAL);}
bool vertical() const { return flag(LAYOUT_VERTICAL);}
void set_horizontal() { clear_flag(LAYOUT_VERTICAL); }
void set_vertical() { set_flag(LAYOUT_VERTICAL); }
bool take_focus() ;
void throw_focus() ;
void redraw() ;
void redraw(uchar c) ;
void redraw_label() ;
void redraw_highlight() ;
void redraw(const Rectangle&);
uchar damage() const { return damage_; }
void set_damage(uchar c) { damage_ = c; } // should be called damage(c)
void relayout() ;
void relayout(uchar damage) ;
uchar layout_damage() const { return layout_damage_; }
void layout_damage(uchar c) { layout_damage_ = c; }
void add_timeout(float) ;
void repeat_timeout(float) ;
void remove_timeout() ;
void make_current() const ;
void draw_background() const ;
void draw_frame() const ;
void draw_box() const ;
void draw_box(const Rectangle& r) const ; // multiple boxes drawing for a single Widget
void draw_label() const ;
void draw_label(const Rectangle&, Flags) const ;
void draw_glyph(int, const Rectangle&) const ;
void cursor(Cursor*) const ;
void measure_label(int&, int&) const ;
Box* box() const;
Box* buttonbox() const;
Box* focusbox() const;
Symbol* glyph() const;
Font* labelfont() const;
Font* textfont() const;
LabelType* labeltype() const;
Color color() const;
Color textcolor() const;
Color selection_color() const;
Color selection_textcolor() const;
Color buttoncolor() const;
Color labelcolor() const;
Color highlight_color() const;
Color highlight_textcolor() const;
float labelsize() const;
float textsize() const;
float leading() const;
unsigned char scrollbar_align() const;
unsigned char scrollbar_width() const;
void box(Box*) ;
void buttonbox(Box*) ;
void focusbox(Box*) ;
void glyph(Symbol*) ;
void labelfont(Font*) ;
void textfont(Font*) ;
void labeltype(LabelType*) ;
void color(Color) ;
void textcolor(Color a) ;
void selection_color(Color) ;
void selection_textcolor(Color);
void buttoncolor(Color) ;
void labelcolor(Color) ;
void highlight_color(Color) ;
void highlight_textcolor(Color);
void labelsize(float a) ;
void textsize(float a) ;
void leading(float a) ;
void scrollbar_align(unsigned char);
void scrollbar_width(unsigned char);
void add(const AssociationType&, void* data);
void set(const AssociationType&, void* data);
void* get(const AssociationType&) const;
void* foreach(const AssociationType&, AssociationFunctor&) const;
bool remove(const AssociationType&, void* data);
bool find(const AssociationType&, void* data) const;
#ifdef FLTK_1_WIDGET // back-compatability section:
Box* down_box() const { return box(); }
Box* slider() const { return buttonbox(); }
Box* box2() const { return box(); }
Box* fly_box() const { return box(); }
Color color2() const { return selection_color(); }
Color color3() const { return buttoncolor(); }
Color down_labelcolor() const { return selection_textcolor(); }
Color fly_color() const { return highlight_color(); }
Color selected_textcolor() const { return selection_textcolor(); }
Color cursor_color() const { return selection_color(); }
float text_size() const { return textsize(); }
float label_size() const { return labelsize(); }
void down_box(Box* a) { box(a); }
void slider(Box* a) { buttonbox(a); }
void fly_box(Box*) { }
void color(Color a, Color b) { color(a); selection_color(b); }
void color2(Color a) { selection_color(a); }
void color3(Color a) { buttoncolor(a); }
void down_labelcolor(Color a) { selection_textcolor(a); }
void labelfont(unsigned a) { labelfont(font(a)); }
void fly_color(Color a) { highlight_color(a); }
void textfont(unsigned a) { textfont(font(a)); }
void selected_textcolor(Color a) { selection_textcolor(a); }
void cursor_color(Color a) { selection_color(a); }
void text_size(float n) { textsize(n); }
void label_size(float n) { labelsize(n); }
#endif
private:
const char* label_;
const Symbol* image_;
unsigned flags_;
const Style* style_;
Callback* callback_;
void* user_data_;
const char* tooltip_; // make this into another widget?
Group* parent_;
uchar type_;
uchar damage_;
uchar layout_damage_;
uchar when_;
};
/**Widget::when() values*/
enum {
WHEN_NEVER = 0, /**< Never triggers the callback*/
WHEN_CHANGED = 1, /**< Triggers the callback when the data has changed */
WHEN_RELEASE = 4, /**< Triggers the callback when the data has changed and the mouse button has been released */
WHEN_RELEASE_ALWAYS = 6, /**< Triggers the callback when the mouse button has been released, regardless of the data's state*/
WHEN_ENTER_KEY = 8, /**< Triggers the callback when the user hits the Enter key and the data has changed*/
WHEN_ENTER_KEY_ALWAYS =10, /**< Triggers the callback when the user hits the Enter key, regardless of the data's state */
WHEN_ENTER_KEY_CHANGED=11, /**< Triggers the callback either when the data has changed or the user hits the Enter key */
WHEN_NOT_CHANGED = 2 /**< Modifier bit to disable changed() test */
};
}
#endif
//
// End of "$Id$".
//