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keyboard.cxx
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//
// "$Id$"
//
// Keyboard/event test program for the Fast Light Tool Kit (FLTK).
//
// Continuously display FLTK's event state.
//
// Known bugs:
//
// X insists on reporting the state *before* the shift key was
// pressed, rather than after, on shift key events. I fixed this for
// the mouse buttons, but it did not seem worth it for shift.
//
// X servers do not agree about any shift flags except shift, ctrl,
// lock, and alt. They may also not agree about the symbols for the extra
// keys Micro$oft put on the keyboard.
//
// Windows has a number of keys that do not report that they are held down.
// On IRIX the backslash key does not report it is held down.
//
// Copyright 2001 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
#include "keyboard_ui.cxx"
#include <stdio.h>
#include <ctype.h>
#include <fltk/run.h>
// these are used to identify which buttons are which:
void key_cb(fltk::Button*, void*) {}
void shift_cb(fltk::Button*, void*) {}
static struct {int n; const char* text;} table[] = {
{fltk::EscapeKey, "fltk::EscapeKey"},
{fltk::BackSpaceKey, "fltk::BackSpaceKey"},
{fltk::TabKey, "fltk::TabKey"},
{fltk::ReturnKey, "fltk::ReturnKey"},
{fltk::PrintKey, "fltk::PrintKey"},
{fltk::ScrollLockKey, "fltk::ScrollLockKey"},
{fltk::PauseKey, "fltk::PauseKey"},
{fltk::InsertKey, "fltk::InsertKey"},
{fltk::HomeKey, "fltk::HomeKey"},
{fltk::PageUpKey, "fltk::PageUpKey"},
{fltk::DeleteKey, "fltk::DeleteKey"},
{fltk::EndKey, "fltk::EndKey"},
{fltk::PageDownKey, "fltk::PageDownKey"},
{fltk::LeftKey, "fltk::LeftKey"},
{fltk::UpKey, "fltk::UpKey"},
{fltk::RightKey, "fltk::RightKey"},
{fltk::DownKey, "fltk::DownKey"},
{fltk::LeftShiftKey, "fltk::LeftShiftKey"},
{fltk::RightShiftKey, "fltk::RightShiftKey"},
{fltk::LeftCtrlKey, "fltk::LeftCtrlKey"},
{fltk::RightCtrlKey, "fltk::RightCtrlKey"},
{fltk::CapsLockKey, "fltk::CapsLockKey"},
{fltk::LeftAltKey, "fltk::LeftAltKey"},
{fltk::RightAltKey, "fltk::RightAltKey"},
{fltk::LeftMetaKey, "fltk::LeftMetaKey"},
{fltk::RightMetaKey, "fltk::RightMetaKey"},
{fltk::MenuKey, "fltk::MenuKey"},
{fltk::NumLockKey, "fltk::NumLockKey"},
{fltk::KeypadEnter, "fltk::KeypadEnter"},
{fltk::MultiplyKey, "fltk::MultiplyKey"},
{fltk::AddKey, "fltk::AddKey"},
{fltk::SubtractKey, "fltk::SubtractKey"},
{fltk::DecimalKey, "fltk::DecimalKey"},
{fltk::DivideKey, "fltk::DivideKey"},
{fltk::Keypad0, "fltk::Keypad0"},
{fltk::Keypad1, "fltk::Keypad1"},
{fltk::Keypad2, "fltk::Keypad2"},
{fltk::Keypad3, "fltk::Keypad3"},
{fltk::Keypad4, "fltk::Keypad4"},
{fltk::Keypad5, "fltk::Keypad5"},
{fltk::Keypad6, "fltk::Keypad6"},
{fltk::Keypad7, "fltk::Keypad7"},
{fltk::Keypad8, "fltk::Keypad8"},
{fltk::Keypad9, "fltk::Keypad9"},
{fltk::SpaceKey,"fltk::SpaceKey (' ')"}
};
int main(int argc, char** argv) {
fltk::Window *window = make_window();
window->show(argc,argv);
for (;;) {
fltk::wait();
if (!window->visible()) break;
// update all the buttons with the current key and shift state:
for (int i = 0; i < window->children(); i++) {
fltk::Widget* b = window->child(i);
if (b->callback() == (fltk::Callback*)key_cb) {
unsigned i = (unsigned)b->argument();
if (!i) i = tolower(b->label()[0]);
((fltk::Button*)b)->value(fltk::event_key_state(i));
if (i == fltk::event_key()) ((fltk::Button*)b)->take_focus();
} else if (b->callback() == (fltk::Callback*)shift_cb) {
unsigned i = (unsigned)b->argument();
((fltk::Button*)b)->value(fltk::event_state(i));
}
}
// figure out the keyname:
char buffer[100];
const char *keyname = buffer;
int k = fltk::event_key();
if (!k) {
keyname = "0";
} else if (k <= 7) {
sprintf(buffer, "(mouse button %d)", k);
} else if (k < 256 && k != 32) {
sprintf(buffer, "'%c'", k);
} else if (k >= fltk::F0Key && k <= fltk::LastFunctionKey) {
sprintf(buffer, "fltk::F%dKey", k - fltk::F0Key);
} else {
sprintf(buffer, "0x%04x", k);
for (int i = 0; i < int(sizeof(table)/sizeof(*table)); i++)
if (table[i].n == k) {keyname = table[i].text; break;}
}
key_output->value(keyname);
if (fltk::event_text()[0] == 32)
text_output->value("\" \"");
else if (fltk::event_text()[0])
text_output->value(fltk::event_text());
else
text_output->value("\"\"");
}
return 0;
}
//
// End of "$Id$".
//