I'm Victor, a computer engineer and master's graduate with interests in high performance computing (HPC), parallel programming, game design, and modern web technologies.
Currently exploring C, Go, OpenGL, and GPU computing (CUDA / HIP).
I enjoy building performant, scalable software focused on low-level systems, backend infrastructure, and game development.
- Programming Languages: C, C#, Go, TypeScript
- Frameworks & Libraries: .NET Core, React, CUDA / HIP, OpenMP, MPI
- Platforms & Tools: Linux, Git, Docker, CI/CD
- Databases & APIs: RDBMS, REST
Note: This is not an exhaustive list.
Note: My C++ code mostly follows a C-style approach.
"I just wondered how things were put together."
— Claude Shannon
Continuously building, learning, and exploring the art of engineering.