- Czech republic
- https://tomasdiblik.cz/
- in/tdiblik
Highlights
- Pro
Stars
Automatically generate swagger files from fiber code
Dockerized cors proxy using nginx. Meant for local development.
Full-sized drag & drop JavaScript event calendar with resource & timeline views
A C++ header-only HTTP/HTTPS server and client library
Python toolkit for quantitative finance
A program to automatically mirror GitHub repositories locally
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
NVIDIA® TensorRT™ is an SDK for high-performance deep learning inference on NVIDIA GPUs. This repository contains the open source components of TensorRT.
YoloDotNet - A C# .NET 8.0 project for Classification, Object Detection, OBB Detection, Segmentation and Pose Estimation in both images and videos.
Just a place where I put my small / one-time-ran / half-finished scripts / projects so that I can refer to them in the future
A crate that makes it easy to use the anyhow crate with the tauri framework as a command result.
Flexible concrete Error type built on std::error::Error
Windows Kernel Driver Development in C# with Windows Driver Kit (WDK)
Go-blueprint allows users to spin up a quick Go project using a popular framework
Quickly create and run optimised Windows, macOS and Linux virtual machines
Bring projects, wikis, and teams together with AI. AppFlowy is the AI collaborative workspace where you achieve more without losing control of your data. The leading open source Notion alternative.
📄 Awesome OCR multiple programing languages toolkits based on ONNXRuntime, OpenVINO, PaddlePaddle and PyTorch.
OpenUI let's you describe UI using your imagination, then see it rendered live.
Free and Open Source Reverse Engineering Platform powered by rizin
CoreNet: A library for training deep neural networks
The original sources of MS-DOS 1.25, 2.0, and 4.0 for reference purposes
Collection of malware source code for a variety of platforms in an array of different programming languages.
Object Detection in OBS, real-time, local, GPU optional